wave-ttt/tictactoe.py

191 lines
5 KiB
Python

import os
from flask import Flask, abort, request
BOARD_SIZE = 9
app = Flask(__name__)
class Board:
Empty = ' '
X = 'x'
O = 'o'
def __init__(self, string=' '):
if string is None or not isinstance(string, str):
raise ValueError('invalid board spec')
if len(string) != BOARD_SIZE:
raise ValueError('board spec should be {} characters long'.format(BOARD_SIZE))
# Process the board into an array.
self.board = string.lower()
num_x, num_o = self._tally_pieces()
self.num_x = num_x
self.num_o = num_o
self.score = None
self._children = None
@property
def empty(self):
return self.num_x == 0 and self.num_o == 0
@property
def full(self):
return self.num_x + self.num_o == BOARD_SIZE
@property
def is_o_turn(self):
x_ahead_one = (self.num_x == self.num_o + 1)
return x_ahead_one and not self.full and self.winner is None
@property
def next_player(self):
if self.full:
return None
else:
x_ahead_one = (self.num_x == self.num_o + 1)
return Board.O if x_ahead_one else Board.X
@property
def winner(self):
'''
Determines if this board is a winning state, and which player won if so.
'''
b = self.board
def __check(s):
if s == 'xxx':
return Board.X
elif s == 'ooo':
return Board.O
else:
return None
# Check rows.
for i in range(0, 9, 3):
row = b[i:i+3]
result = __check(row)
if result:
return result
# Check columns.
for i in range(0, 3):
col = b[i] + b[i+3] + b[i+6]
result = __check(col)
if result:
return result
# Check diagonals.
for x,y,z in ((0, 4, 8), (2, 4, 6)):
diag = b[x] + b[y] + b[z]
result = __check(diag)
if result:
return result
return None
@property
def children(self):
if self._children is None:
self._children = list(self.iterate_children())
return self._children
def evaluate(self):
'''
Minimax algorithm, implemented recursively, to evaluate board state and
make a move.
'''
score = None
winner = self.winner
if winner == Board.O:
score = 1
elif winner == Board.X:
score = -1
elif self.full:
score = 0
else:
minmax = max if self.is_o_turn else min
score = minmax([c.evaluate() for c in self.children])
self._children.sort(key=lambda b: b.score, reverse=True)
self.score = score
return self.score
def iterate_children(self):
next_player = self.next_player
if not next_player:
yield None
for i in range(BOARD_SIZE):
if self.board[i] == ' ':
b = self.board[0:i] + next_player + self.board[i+1:len(self.board)]
yield Board(b)
def move(self):
self.evaluate()
try:
return self.children[0]
except IndexError:
return None
def _tally_pieces(self):
num_x = 0
num_o = 0
for c in self.board:
if c == Board.X:
num_x += 1
elif c == Board.O:
num_o += 1
return num_x, num_o
def __repr__(self):
out = "<Board:'{}'".format(self.board)
if self.score is not None:
out += ', score:{}'.format(self.score)
out += '>'
return out
def __str__(self):
out = ''
board_len = len(self.board)
for x in range(board_len):
out += self.board[x]
x_mod = x % 3
if x_mod == 0 or x_mod == 1:
out += '|'
elif x_mod == 2 and x != (board_len - 1):
out += '\n-+-+-\n'
return out
@app.route('/')
def hello():
try:
board = Board(request.args.get('board', None))
except ValueError:
out = 'Invalid board.'
out += "\n\nPass a 'board' parameter to define the board, e.g. x+o++oxo+"
return (out, 400, {'Content-type': 'text/plain'})
if not board.is_o_turn:
return ("It isn't O's turn.\n\n{}".format(board), 400, {'Content-type': 'text/plain'})
next_board = board.move()
try:
debug = int(os.environ.get('TTT_DEBUG', 0))
debug = int(request.args.get('debug', debug))
debug = bool(debug)
except ValueError:
debug = False
if debug:
import pprint
out = str(next_board)
out += '\n\n---------- DEBUG ----------'
out += '\n\nInput:\n{}'.format(board)
out += '\n\nScore: {}'.format(board.score)
out += '\n\nChildren:\n{}'.format(pprint.pformat(board.children))
else:
out = next_board.board
return (out, 200, {'Content-type': 'text/plain'})