180 lines
4.6 KiB
Python
180 lines
4.6 KiB
Python
from flask import Flask, abort, request
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BOARD_SIZE = 9
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app = Flask(__name__)
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class Board:
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Empty = ' '
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X = 'x'
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O = 'o'
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def __init__(self, string):
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if string is None or not isinstance(string, str):
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raise ValueError('invalid board spec')
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if len(string) != BOARD_SIZE:
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raise ValueError('board spec should be {} characters long'.format(BOARD_SIZE))
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# Process the board into an array.
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self.board = string.lower()
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num_x, num_o = self._tally_pieces()
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self.num_x = num_x
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self.num_o = num_o
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self.score = None
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self._children = None
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@property
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def empty(self):
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return self.num_x == 0 and self.num_o == 0
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@property
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def full(self):
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return self.num_x + self.num_o == BOARD_SIZE
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@property
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def is_o_turn(self):
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x_ahead_one = (self.num_x == self.num_o + 1)
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return (self.empty or x_ahead_one) and not self.full
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@property
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def next_player(self):
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if self.full:
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return None
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else:
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x_ahead_one = (self.num_x == self.num_o + 1)
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return Board.O if x_ahead_one else Board.X
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@property
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def winner(self):
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'''
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Determines if this board is a winning state, and which player won if so.
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'''
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b = self.board
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def __check(s):
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if s == 'xxx':
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return Board.X
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elif s == 'ooo':
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return Board.O
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else:
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return None
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# Check rows.
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for i in range(0, 9, 3):
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row = b[i:i+3]
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result = __check(row)
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if result:
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return result
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# Check columns.
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for i in range(0, 3):
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col = b[i] + b[i+3] + b[i+6]
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result = __check(col)
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if result:
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return result
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# Check diagonals.
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for d_idx in [(0, 4, 8), (2, 4, 6)]:
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diag = b[0] + b[4] + b[8]
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result = __check(col)
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if result:
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return result
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return None
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@property
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def children(self):
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if self._children is None:
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self._children = list(self.iterate_children())
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return self._children
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def evaluate(self):
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'''
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Minimax algorithm, implemented recursively, to evaluate board state and
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make a move.
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'''
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if self.score:
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return self.score
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score = None
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winner = self.winner
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if winner == Board.O:
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score = 1
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elif winner == Board.X:
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score = -1
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elif self.full:
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score = 0
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else:
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minmax = max if self.is_o_turn else min
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score = minmax([c.evaluate() for c in self.children])
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self._children.sort(key=lambda b: b.score, reverse=self.is_o_turn)
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self.score = score
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return self.score
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def iterate_children(self):
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next_player = self.next_player
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if not next_player:
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yield None
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for i in range(BOARD_SIZE):
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if self.board[i] == ' ':
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b = self.board[0:i] + next_player + self.board[i+1:len(self.board)]
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yield Board(b)
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def move(self):
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for c in self.children:
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c.evaluate()
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try:
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return self.children[0]
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except IndexError:
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return None
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def _tally_pieces(self):
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num_x = 0
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num_o = 0
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for c in self.board:
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if c == Board.X:
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num_x += 1
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elif c == Board.O:
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num_o += 1
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return num_x, num_o
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def __repr__(self):
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out = "<Board:'{}'".format(self.board)
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if self.score is not None:
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out += ', score:{}'.format(self.score)
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out += '>'
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return out
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def __str__(self):
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out = ''
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board_len = len(self.board)
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for x in range(board_len):
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out += self.board[x]
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x_mod = x % 3
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if x_mod == 0 or x_mod == 1:
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out += '|'
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elif x_mod == 2 and x != (board_len - 1):
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out += '\n-+-+-\n'
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return out
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@app.route('/')
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def hello():
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try:
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board = Board(request.args.get('board', None))
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except ValueError:
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return ("Invalid board.", 400, {'Content-type': 'text/plain'})
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#if not board.is_o_turn:
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# return ("It isn't O's turn.\n\n{}".format(board), 400, {'Content-type': 'text/plain'})
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next_board = board.move()
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out = '''{}
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Score: {}
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Next:
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{}'''.format(board, board.evaluate(), next_board)
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return (out, 200, {'Content-type': 'text/plain'})
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