Musings and adventures in 3D programming with OpenGL, Swift, and maybe some other stuff. We'll see. :)
Updated 2025-08-14 15:09:47 +00:00
My attempt to clone the Moogfest '18 website's dot waveform background thingie in Swift/SceneKit.
Updated 2025-08-14 15:02:18 +00:00
Metaballs in Metal
Updated 2025-08-14 15:01:27 +00:00
Terrain generation in Metal
Updated 2025-08-14 15:00:58 +00:00
A software simulator of the German Enigma machine
Updated 2025-08-14 15:00:26 +00:00