Remove a lot of dead code in SConstruct

This commit is contained in:
Eryn Wells 2014-03-06 00:16:32 -08:00
parent d054006625
commit c9ff381f39

View file

@ -27,11 +27,6 @@ CFLAGS = '-Wall -Wextra -pedantic'
# BUILD STUFF BELOW HERE
#
import os
import os.path
import SCons.Errors
if not GetOption('build_cmds'):
def comstr(action):
return '{:>18}: $TARGET'.format(action)
@ -47,77 +42,25 @@ if not GetOption('build_cmds'):
default_env['SHCXXCOMSTR'] = comstr('Building (C++)')
default_env['SHLINKCOMSTR'] = comstr('Linking (Shared)')
build_dir = Dir('#build')
lib_dir = Dir('#lib')
src_dir = Dir('#src')
test_dir = Dir('#test')
#test_gtest_dir = Dir('#lib/gtest')
#test_gtest_include = test_gtest_dir.Dir('include')
#test_env = create_env('test', [src_dir, test_dir, test_gtest_dir], {
# 'CPPDEFINES': ['DEBUG'],
# 'CPPPATH': [test_gtest_include],
# 'LIBPATH': [test_gtest_dir],
# 'CFLAGS': debug_cflags,
# 'CXXFLAGS': debug_cflags,
#})
def create_env(name, src_dirs, appends=None):
output_dir = build_dir.Dir(name)
env = DefaultEnvironment().Clone()
env['__name'] = name
env['__build_dir'] = output_dir
env['__src_dirs'] = []
env['__output_dirs'] = []
for d in src_dirs:
out_dir = output_dir.Dir(d.path)
env['__src_dirs'].append(d)
env['__output_dirs'].append(out_dir)
env.VariantDir(out_dir, d.path, duplicate=0)
env.Clean('.', out_dir)
if appends:
for k, v in appends.iteritems():
if k.startswith('='):
env[k[1:]] = v
else:
env.Append(**{k: v})
return env
debug_cflags = ' -O0 -g'
debug_env = create_env('debug', [src_dir], {
'CPPDEFINES': ['DEBUG'],
'CFLAGS': debug_cflags,
'CXXFLAGS': debug_cflags,
})
release_cflags = ' -O2'
release_env = create_env('release', [src_dir], {
'CPPDEFINES': ['RELEASE'],
'CFLAGS': release_cflags,
'CXXFLAGS': release_cflags,
})
test_gtest_dir = Dir('#lib/gtest')
test_gtest_include = test_gtest_dir.Dir('include')
test_env = create_env('test', [src_dir, test_dir, test_gtest_dir], {
'CPPDEFINES': ['DEBUG'],
'CPPPATH': [test_gtest_include],
'LIBPATH': [test_gtest_dir],
'CFLAGS': debug_cflags,
'CXXFLAGS': debug_cflags,
})
modes = {
'debug': debug_env,
'release': release_env,
'test': test_env,
}
mode = ARGUMENTS.get('MODE', None)
build_modes = []
if mode:
# If MODE=foo is specified, build only that mode.
build_modes.append(mode)
else:
build_modes = modes.keys()
for mode in build_modes:
for mode in GetOption('modes'):
try:
env = modes[mode]
env = MODES[mode]
except KeyError:
print 'Skipping invalid mode: {}'.format(mode)
for d in env['__output_dirs']:
env.SConscript(d.File('SConscript'), {'env': env})
library, binary = env.SConscript(SRC_DIR.File('SConscript'), {
'env': env
}, variant_dir=BUILD_DIR.Dir(env['MODE']).Dir('src'), duplicate=0)
env.Alias('lib', library)
env.Alias('bin', binary)