charles/tags
2014-08-02 00:42:59 -07:00

446 lines
39 KiB
Text

!_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/
!_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/
!_TAG_PROGRAM_AUTHOR Darren Hiebert /dhiebert@users.sourceforge.net/
!_TAG_PROGRAM_NAME Exuberant Ctags //
!_TAG_PROGRAM_URL http://ctags.sourceforge.net /official site/
!_TAG_PROGRAM_VERSION 5.8 //
AmbientLight src/light.cc /^AmbientLight::AmbientLight()$/;" f class:AmbientLight
AmbientLight src/light.cc /^AmbientLight::AmbientLight(const Color &c)$/;" f class:AmbientLight
AmbientLight src/light.cc /^AmbientLight::AmbientLight(const Color &c, const float &i)$/;" f class:AmbientLight
AmbientLight src/light.h /^class AmbientLight$/;" c
Any src/yaml/parsers.hh /^ Any = YAML_ANY_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
Any src/yaml/parsers.hh /^ Any = YAML_ANY_ENCODING,$/;" m class:charles::yaml::Parser::Encoding
Any src/yaml/parsers.hh /^ Any = YAML_ANY_MAPPING_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
Any src/yaml/parsers.hh /^ Any = YAML_ANY_SEQUENCE_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
Black src/basics.cc /^const Color Color::Black = Color();$/;" m class:Color file:
Black src/basics.h /^ static const Color Black;$/;" m struct:Color
Blinn src/material.h /^ Blinn,$/;" m class:charles::Material::SpecularShaderModel
Block src/yaml/parsers.hh /^ Block = YAML_BLOCK_MAPPING_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
Block src/yaml/parsers.hh /^ Block = YAML_BLOCK_SEQUENCE_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
Blue src/basics.cc /^const Color Color::Blue = Color(0.0, 0.0, 1.0, 1.0);$/;" m class:Color file:
Blue src/basics.h /^ static const Color Blue;$/;" m struct:Color
Box src/objectBox.cc /^Box::Box()$/;" f class:charles::Box
Box src/objectBox.cc /^Box::Box(const Vector3& near, const Vector3& far)$/;" f class:charles::Box
Box src/objectBox.hh /^struct Box$/;" s namespace:charles
Box src/yaml/objectParser.hh /^ Box,$/;" m class:yaml::ObjectParser::Type
CallbackFunction src/yaml/parsers.hh /^ typedef std::function<void(T)> CallbackFunction;$/;" t struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
CallbackFunction src/yaml/scalarSequenceParser.hh /^ typedef std::function<void(Color)> CallbackFunction;$/;" t struct:charles::yaml::ColorParser
CallbackFunction src/yaml/scalarSequenceParser.hh /^ typedef std::function<void(Vector3)> CallbackFunction;$/;" t struct:charles::yaml::Vector3Parser
CallbackFunction src/yaml/scalarSequenceParser.hh /^ typedef typename UtilityParser<VectorType>::CallbackFunction CallbackFunction;$/;" t struct:charles::yaml::ScalarSequenceParser
Camera src/camera.cc /^Camera::Camera()$/;" f class:Camera
Camera src/camera.cc /^Camera::Camera(const Camera& other)$/;" f class:Camera
Camera src/camera.h /^struct Camera$/;" s
CameraParser src/yaml/cameraParser.cc /^CameraParser::CameraParser(Scene& scene,$/;" f class:yaml::CameraParser
CameraParser src/yaml/cameraParser.hh /^struct CameraParser$/;" s namespace:yaml
CameraSection src/yaml/sceneParser.hh /^ CameraSection,$/;" e enum:yaml::SceneParser::Section
ClampParameter src/material.cc /^Material::ClampParameter(Double& param)$/;" f class:charles::Material
Color src/basics.cc /^Color::Color()$/;" f class:Color
Color src/basics.cc /^Color::Color(const float &r, const float &g, const float &b)$/;" f class:Color
Color src/basics.cc /^Color::Color(const float &r, const float &g, const float &b, const float &a)$/;" f class:Color
Color src/basics.h /^struct Color$/;" s
ColorParser src/yaml/scalarSequenceParser.cc /^ColorParser::ColorParser(Scene& scene,$/;" f class:charles::yaml::ColorParser
ColorParser src/yaml/scalarSequenceParser.hh /^struct ColorParser$/;" s namespace:charles::yaml
ColorSection src/yaml/objectParser.hh /^ ColorSection,$/;" e enum:yaml::ObjectParser::Section
DiffuseShaderModel src/material.h /^ enum class DiffuseShaderModel {$/;" c struct:charles::Material
DimensionsSection src/yaml/sceneParser.hh /^ DimensionsSection,$/;" e enum:yaml::SceneParser::Section
DirectionSection src/yaml/cameraParser.hh /^ DirectionSection,$/;" e enum:yaml::CameraParser::Section
DoesIntersect src/objectBox.cc /^Box::DoesIntersect(const Ray& ray,$/;" f class:charles::Box
DoesIntersect src/object_sphere.cc /^Sphere::DoesIntersect(const Ray& ray,$/;" f class:charles::Sphere
Double src/types.hh /^typedef double Double;$/;" t namespace:charles
DoubleQuoted src/yaml/parsers.hh /^ DoubleQuoted = YAML_DOUBLE_QUOTED_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
DoubleVector src/types.hh /^typedef std::vector<Double> DoubleVector;$/;" t namespace:charles
Encoding src/yaml/parsers.hh /^ enum class Encoding {$/;" c struct:charles::yaml::Parser
FarSection src/yaml/objectParser.hh /^ FarSection$/;" e enum:yaml::ObjectParser::Section
Flow src/yaml/parsers.hh /^ Flow = YAML_FLOW_MAPPING_STYLE$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
Flow src/yaml/parsers.hh /^ Flow = YAML_FLOW_SEQUENCE_STYLE$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
Folded src/yaml/parsers.hh /^ Folded = YAML_FOLDED_SCALAR_STYLE$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
GetCamera src/scene.cc /^Scene::GetCamera()$/;" f class:Scene
GetDiffuseColor src/material.cc /^Material::GetDiffuseColor()$/;" f class:charles::Material
GetDiffuseIntensity src/material.cc /^Material::GetDiffuseIntensity()$/;" f class:charles::Material
GetDone src/yaml/parsers.hh /^ bool GetDone() const { return mDone; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
GetFar src/objectBox.cc /^Box::GetFar()$/;" f class:charles::Box
GetMaterial src/object.cc /^Object::GetMaterial()$/;" f class:charles::Object
GetNear src/objectBox.cc /^Box::GetNear()$/;" f class:charles::Box
GetOrigin src/camera.cc /^Camera::GetOrigin()$/;" f class:Camera
GetOrigin src/light.cc /^PointLight::GetOrigin()$/;" f class:PointLight
GetOrigin src/object.cc /^Object::GetOrigin()$/;" f class:charles::Object
GetParsers src/yaml/parsers.hh /^ Stack& GetParsers() const { return mParsers; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
GetRight src/camera.cc /^Camera::GetRight()$/;" f class:Camera
GetScene src/yaml/parsers.hh /^ Scene& GetScene() const { return mScene; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
GetShouldExpectKey src/yaml/scalarMappingParser.cc /^ScalarMappingParser::GetShouldExpectKey()$/;" f class:yaml::ScalarMappingParser
GetSpecularColor src/material.cc /^Material::GetSpecularColor()$/;" f class:charles::Material
GetSpecularIntensity src/material.cc /^Material::GetSpecularIntensity()$/;" f class:charles::Material
GetUp src/camera.cc /^Camera::GetUp()$/;" f class:Camera
Green src/basics.cc /^const Color Color::Green = Color(0.0, 1.0, 0.0, 1.0);$/;" m class:Color file:
Green src/basics.h /^ static const Color Green;$/;" m struct:Color
HandleAlias src/yaml/parsers.cc /^Parser::HandleAlias(const std::string& anchor,$/;" f class:charles::yaml::Parser
HandleCameraEvent src/yaml/sceneParser.cc /^SceneParser::HandleCameraEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser
HandleColorEvent src/yaml/objectParser.cc /^ObjectParser::HandleColorEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
HandleDimensionsEvent src/yaml/sceneParser.cc /^SceneParser::HandleDimensionsEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser
HandleDirectionEvent src/yaml/cameraParser.cc /^CameraParser::HandleDirectionEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
HandleDocumentEnd src/yaml/parsers.cc /^Parser::HandleDocumentEnd(bool implicit,$/;" f class:charles::yaml::Parser
HandleDocumentStart src/yaml/parsers.cc /^Parser::HandleDocumentStart(const VersionDirective versionDirective,$/;" f class:charles::yaml::Parser
HandleEvent src/yaml/parsers.cc /^Parser::HandleEvent(const yaml_event_t& event)$/;" f class:charles::yaml::Parser
HandleEvent src/yaml/scalarMappingParser.cc /^ScalarMappingParser::HandleEvent(yaml_event_t& event)$/;" f class:yaml::ScalarMappingParser
HandleFarEvent src/yaml/objectParser.cc /^ObjectParser::HandleFarEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
HandleKeyEvent src/yaml/cameraParser.cc /^CameraParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::CameraParser
HandleKeyEvent src/yaml/objectParser.cc /^ObjectParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::ObjectParser
HandleKeyEvent src/yaml/scalarMappingParser.cc /^ScalarMappingParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::ScalarMappingParser
HandleKeyEvent src/yaml/sceneParser.cc /^SceneParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::SceneParser
HandleMappingEnd src/yaml/parsers.cc /^Parser::HandleMappingEnd(const Mark& startMark,$/;" f class:charles::yaml::Parser
HandleMappingStart src/yaml/parsers.cc /^Parser::HandleMappingStart(const std::string& anchor,$/;" f class:charles::yaml::Parser
HandleNearEvent src/yaml/objectParser.cc /^ObjectParser::HandleNearEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
HandleObjectsEvent src/yaml/sceneParser.cc /^SceneParser::HandleObjectsEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser
HandleOriginEvent src/yaml/cameraParser.cc /^CameraParser::HandleOriginEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
HandleOriginEvent src/yaml/objectParser.cc /^ObjectParser::HandleOriginEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
HandleRadiusEvent src/yaml/objectParser.cc /^ObjectParser::HandleRadiusEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
HandleRightEvent src/yaml/cameraParser.cc /^CameraParser::HandleRightEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
HandleScalar src/yaml/parsers.cc /^Parser::HandleScalar(const std::string& anchor,$/;" f class:charles::yaml::Parser
HandleScalar src/yaml/scalarSequenceParser.cc /^ScalarSequenceParser<T>::HandleScalar(const std::string& anchor,$/;" f class:charles::yaml::ScalarSequenceParser
HandleSequenceEnd src/yaml/parsers.cc /^Parser::HandleSequenceEnd(const Mark& startMark,$/;" f class:charles::yaml::Parser
HandleSequenceEnd src/yaml/scalarSequenceParser.cc /^ScalarSequenceParser<T>::HandleSequenceEnd(const Parser::Mark& startMark,$/;" f class:charles::yaml::ScalarSequenceParser
HandleSequenceStart src/yaml/parsers.cc /^Parser::HandleSequenceStart(const std::string& anchor,$/;" f class:charles::yaml::Parser
HandleStreamEnd src/yaml/parsers.cc /^Parser::HandleStreamEnd(const Mark& startMark,$/;" f class:charles::yaml::Parser
HandleStreamStart src/yaml/parsers.cc /^Parser::HandleStreamStart(Encoding encoding,$/;" f class:charles::yaml::Parser
HandleTypeEvent src/yaml/cameraParser.cc /^CameraParser::HandleTypeEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
HandleUpEvent src/yaml/cameraParser.cc /^CameraParser::HandleUpEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
HandleValueEvent src/yaml/cameraParser.cc /^CameraParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
HandleValueEvent src/yaml/objectParser.cc /^ObjectParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
HandleValueEvent src/yaml/scalarMappingParser.cc /^ScalarMappingParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::ScalarMappingParser
HandleValueEvent src/yaml/sceneParser.cc /^SceneParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser
Lambert src/material.h /^ Lambert,$/;" m class:charles::Material::DiffuseShaderModel
LinearCombination src/basics.cc /^LinearCombination(const Double k1, const Vector3& v1,$/;" f
Literal src/yaml/parsers.hh /^ Literal = YAML_LITERAL_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
MappingStyle src/yaml/parsers.hh /^ enum class MappingStyle {$/;" c class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
Mark src/yaml/parsers.hh /^ typedef yaml_mark_t Mark;$/;" t struct:charles::yaml::Parser
Material src/material.cc /^Material::Material()$/;" f class:charles::Material
Material src/material.h /^struct Material$/;" s namespace:charles
NearSection src/yaml/objectParser.hh /^ NearSection,$/;" e enum:yaml::ObjectParser::Section
NoSection src/yaml/cameraParser.hh /^ NoSection,$/;" e enum:yaml::CameraParser::Section
NoSection src/yaml/objectParser.hh /^ NoSection,$/;" e enum:yaml::ObjectParser::Section
NoSection src/yaml/sceneParser.hh /^ NoSection,$/;" e enum:yaml::SceneParser::Section
Notify src/yaml/parsers.hh /^ Notify(T value)$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
Object src/object.cc /^Object::Object()$/;" f class:charles::Object
Object src/object.cc /^Object::Object(Vector3 origin)$/;" f class:charles::Object
Object src/object.h /^struct Object$/;" s namespace:charles
ObjectParser src/yaml/objectParser.cc /^ObjectParser::ObjectParser(Scene& scene,$/;" f class:yaml::ObjectParser
ObjectParser src/yaml/objectParser.hh /^struct ObjectParser$/;" s namespace:yaml
ObjectsSection src/yaml/sceneParser.hh /^ ObjectsSection,$/;" e enum:yaml::SceneParser::Section
OriginSection src/yaml/cameraParser.hh /^ OriginSection,$/;" e enum:yaml::CameraParser::Section
OriginSection src/yaml/objectParser.hh /^ OriginSection,$/;" e enum:yaml::ObjectParser::Section
OrthographicCamera src/camera.cc /^OrthographicCamera::OrthographicCamera()$/;" f class:OrthographicCamera
OrthographicCamera src/camera.cc /^OrthographicCamera::OrthographicCamera(const Camera& other)$/;" f class:OrthographicCamera
OrthographicCamera src/camera.h /^class OrthographicCamera$/;" c
PNGWriter src/writer_png.h /^class PNGWriter$/;" c
ParseScalar src/yaml/parsers.hh /^ParseScalar(const std::string& scalar,$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
Parser src/yaml/parsers.cc /^Parser::Parser(Scene& scene,$/;" f class:charles::yaml::Parser
Parser src/yaml/parsers.hh /^struct Parser$/;" s namespace:charles::yaml
PerspectiveCamera src/camera.cc /^PerspectiveCamera::PerspectiveCamera()$/;" f class:PerspectiveCamera
PerspectiveCamera src/camera.cc /^PerspectiveCamera::PerspectiveCamera(const Camera& other)$/;" f class:PerspectiveCamera
PerspectiveCamera src/camera.h /^class PerspectiveCamera$/;" c
Plain src/yaml/parsers.hh /^ Plain = YAML_PLAIN_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
Plane src/object_plane.cc /^Plane::Plane()$/;" f class:Plane
Plane src/object_plane.cc /^Plane::Plane(Vector3 n)$/;" f class:Plane
Plane src/object_plane.cc /^Plane::Plane(Vector3 o, Vector3 n)$/;" f class:Plane
Plane src/object_plane.h /^class Plane$/;" c
PointLight src/light.cc /^PointLight::PointLight()$/;" f class:PointLight
PointLight src/light.cc /^PointLight::PointLight(const Vector3 &o)$/;" f class:PointLight
PointLight src/light.cc /^PointLight::PointLight(const Vector3 &o,$/;" f class:PointLight
PointLight src/light.h /^class PointLight$/;" c
PrintRayRow src/scene.cc /^Scene::Stats::PrintRayRow(const std::string& title,$/;" f class:Scene::Stats
PrintRayTable src/scene.cc /^Scene::Stats::PrintRayTable()$/;" f class:Scene::Stats
PrintUnexpectedEventError src/yaml/parsers.cc /^Parser::PrintUnexpectedEventError(const std::string& eventName,$/;" f class:charles::yaml::Parser
Ptr src/camera.h /^ typedef std::shared_ptr<Camera> Ptr;$/;" t struct:Camera
Ptr src/object.h /^ typedef std::shared_ptr<Object> Ptr;$/;" t struct:charles::Object
Ptr src/object_sphere.h /^ typedef std::shared_ptr<Sphere> Ptr;$/;" t class:charles::Sphere
Ptr src/yaml/parsers.hh /^ typedef std::shared_ptr<Parser> Ptr;$/;" t struct:charles::yaml::Parser
RadiusSection src/yaml/objectParser.hh /^ RadiusSection,$/;" e enum:yaml::ObjectParser::Section
Ray src/basics.cc /^Ray::Ray()$/;" f class:Ray
Ray src/basics.cc /^Ray::Ray(Vector3 o, Vector3 d)$/;" f class:Ray
Ray src/basics.h /^struct Ray$/;" s
Reader src/reader.hh /^ Reader(Scene& scene)$/;" f struct:Reader
Reader src/reader.hh /^struct Reader$/;" s
Red src/basics.cc /^const Color Color::Red = Color(1.0, 0.0, 0.0, 1.0);$/;" m class:Color file:
Red src/basics.h /^ static const Color Red;$/;" m struct:Color
RightSection src/yaml/cameraParser.hh /^ RightSection,$/;" e enum:yaml::CameraParser::Section
SIMPLE_GETTER src/classUtil.hh /^#define SIMPLE_GETTER(/;" d
ScalarMappingParser src/yaml/scalarMappingParser.cc /^ScalarMappingParser::ScalarMappingParser(Scene& scene,$/;" f class:yaml::ScalarMappingParser
ScalarMappingParser src/yaml/scalarMappingParser.hh /^struct ScalarMappingParser$/;" s namespace:yaml
ScalarSequenceParser src/yaml/scalarSequenceParser.hh /^ ScalarSequenceParser(Scene& scene,$/;" f struct:charles::yaml::ScalarSequenceParser
ScalarSequenceParser src/yaml/scalarSequenceParser.hh /^struct ScalarSequenceParser$/;" s namespace:charles::yaml
ScalarStyle src/yaml/parsers.hh /^ enum class ScalarStyle {$/;" c class:charles::yaml::Parser::Encoding
Scene src/scene.cc /^Scene::Scene()$/;" f class:Scene
Scene src/scene.h /^class Scene$/;" c
SceneParser src/yaml/sceneParser.cc /^SceneParser::SceneParser(Scene& scene,$/;" f class:yaml::SceneParser
SceneParser src/yaml/sceneParser.hh /^struct SceneParser$/;" s namespace:yaml
Section src/yaml/cameraParser.hh /^ enum Section {$/;" g struct:yaml::CameraParser
Section src/yaml/objectParser.hh /^ enum Section {$/;" g struct:yaml::ObjectParser
Section src/yaml/sceneParser.hh /^ enum Section {$/;" g struct:yaml::SceneParser
SequenceStyle src/yaml/parsers.hh /^ enum class SequenceStyle {$/;" c class:charles::yaml::Parser::Encoding::ScalarStyle
SetCallback src/yaml/parsers.hh /^ SetCallback(CallbackFunction callback)$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
SetCamera src/scene.cc /^Scene::SetCamera(Camera* camera)$/;" f class:Scene
SetDiffuseColor src/material.cc /^Material::SetDiffuseColor(const Color& color)$/;" f class:charles::Material
SetDiffuseIntensity src/material.cc /^Material::SetDiffuseIntensity(const Double& kd)$/;" f class:charles::Material
SetDone src/yaml/parsers.hh /^ void SetDone(bool done) { mDone = done; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
SetFar src/objectBox.cc /^Box::SetFar(const Vector3& far)$/;" f class:charles::Box
SetMaterial src/object.cc /^Object::SetMaterial(const Material& material)$/;" f class:charles::Object
SetNear src/objectBox.cc /^Box::SetNear(const Vector3& near)$/;" f class:charles::Box
SetOrigin src/camera.cc /^Camera::SetOrigin(const Vector3 &origin)$/;" f class:Camera
SetOrigin src/light.cc /^PointLight::SetOrigin(const Vector3& origin)$/;" f class:PointLight
SetOrigin src/object.cc /^Object::SetOrigin(const Vector3& origin)$/;" f class:charles::Object
SetRight src/camera.cc /^Camera::SetRight(const Vector3& right)$/;" f class:Camera
SetShouldExpectKey src/yaml/scalarMappingParser.cc /^ScalarMappingParser::SetShouldExpectKey(bool shouldExpectKey)$/;" f class:yaml::ScalarMappingParser
SetSpecularColor src/material.cc /^Material::SetSpecularColor(const Color& color)$/;" f class:charles::Material
SetSpecularIntensity src/material.cc /^Material::SetSpecularIntensity(const Double& ks)$/;" f class:charles::Material
SetUp src/camera.cc /^Camera::SetUp(const Vector3& up)$/;" f class:Camera
SingleQuoted src/yaml/parsers.hh /^ SingleQuoted = YAML_SINGLE_QUOTED_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
SpecularShaderModel src/material.h /^ enum class SpecularShaderModel {$/;" c struct:charles::Material
Sphere src/object_sphere.cc /^Sphere::Sphere()$/;" f class:charles::Sphere
Sphere src/object_sphere.cc /^Sphere::Sphere(Vector3 o, float r)$/;" f class:charles::Sphere
Sphere src/object_sphere.cc /^Sphere::Sphere(float r)$/;" f class:charles::Sphere
Sphere src/object_sphere.h /^class Sphere$/;" c namespace:charles
Stack src/yaml/parsers.hh /^ typedef std::stack<Ptr> Stack;$/;" t struct:charles::yaml::Parser
Stats src/scene.h /^ struct Stats$/;" s class:Scene
TVector src/types.hh /^typedef DoubleVector TVector;$/;" t namespace:charles
TagDirective src/yaml/parsers.hh /^ struct TagDirective {$/;" s struct:charles::yaml::Parser
TagDirectiveList src/yaml/parsers.hh /^ typedef std::list<TagDirective> TagDirectiveList;$/;" t struct:charles::yaml::Parser
Texture src/texture.h /^typedef struct _Texture Texture;$/;" t typeref:struct:_Texture
TotalRays src/scene.cc /^Scene::Stats::TotalRays()$/;" f class:Scene::Stats
Type src/yaml/cameraParser.hh /^ enum Type {$/;" g struct:yaml::CameraParser
Type src/yaml/objectParser.hh /^ enum class Type {$/;" c struct:yaml::ObjectParser
Type src/yaml/scalarSequenceParser.hh /^ typedef T Type;$/;" t struct:charles::yaml::ScalarSequenceParser
TypeOrthographic src/yaml/cameraParser.hh /^ TypeOrthographic$/;" e enum:yaml::CameraParser::Type
TypePerspective src/yaml/cameraParser.hh /^ TypePerspective,$/;" e enum:yaml::CameraParser::Type
TypeSection src/yaml/cameraParser.hh /^ TypeSection,$/;" e enum:yaml::CameraParser::Section
UTF16BE src/yaml/parsers.hh /^ UTF16BE = YAML_UTF16BE_ENCODING$/;" m class:charles::yaml::Parser::Encoding
UTF16LE src/yaml/parsers.hh /^ UTF16LE = YAML_UTF16LE_ENCODING,$/;" m class:charles::yaml::Parser::Encoding
UTF8 src/yaml/parsers.hh /^ UTF8 = YAML_UTF8_ENCODING,$/;" m class:charles::yaml::Parser::Encoding
UpSection src/yaml/cameraParser.hh /^ UpSection$/;" e enum:yaml::CameraParser::Section
UtilityParser src/yaml/parsers.hh /^ UtilityParser(Scene& scene,$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
UtilityParser src/yaml/parsers.hh /^struct UtilityParser$/;" s class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
Vector3 src/basics.cc /^Vector3::Vector3()$/;" f class:Vector3
Vector3 src/basics.cc /^Vector3::Vector3(Double _x, Double _y, Double _z)$/;" f class:Vector3
Vector3 src/basics.h /^struct Vector3$/;" s
Vector3Parser src/yaml/scalarSequenceParser.cc /^Vector3Parser::Vector3Parser(Scene& scene,$/;" f class:charles::yaml::Vector3Parser
Vector3Parser src/yaml/scalarSequenceParser.hh /^struct Vector3Parser$/;" s namespace:charles::yaml
VectorType src/yaml/scalarSequenceParser.hh /^ typedef std::vector<T> VectorType;$/;" t struct:charles::yaml::ScalarSequenceParser
VersionDirective src/yaml/parsers.hh /^ typedef yaml_version_directive_t VersionDirective;$/;" t struct:charles::yaml::Parser
White src/basics.cc /^const Color Color::White = Color(1.0, 1.0, 1.0, 1.0);$/;" m class:Color file:
White src/basics.h /^ static const Color White;$/;" m struct:Color
Writer src/writer.h /^class Writer$/;" c
X src/basics.cc /^const Vector3 Vector3::X = Vector3(1, 0, 0);$/;" m class:Vector3 file:
X src/basics.h /^ static const Vector3 X, Y, Z;$/;" m struct:Vector3
Y src/basics.cc /^const Vector3 Vector3::Y = Vector3(0, 1, 0);$/;" m class:Vector3 file:
Y src/basics.h /^ static const Vector3 X, Y, Z;$/;" m struct:Vector3
YAMLReader src/reader_yaml.hh /^ YAMLReader(Scene& scene)$/;" f struct:YAMLReader
YAMLReader src/reader_yaml.hh /^struct YAMLReader$/;" s
YAML_BOOL src/yaml/parsers.cc /^#define YAML_BOOL(/;" d file:
YAML_BOOL src/yaml/parsers.cc /^#undef YAML_BOOL$/;" d file:
YAML_STR src/yaml/parsers.cc /^#undef YAML_STR$/;" d file:
YAML_STRING src/yaml/parsers.cc /^#define YAML_STRING(/;" d file:
Z src/basics.cc /^const Vector3 Vector3::Z = Vector3(0, 0, 1);$/;" m class:Vector3 file:
Z src/basics.h /^ static const Vector3 X, Y, Z;$/;" m struct:Vector3
Zero src/basics.cc /^const Vector3 Vector3::Zero = Vector3();$/;" m class:Vector3 file:
Zero src/basics.h /^ static const Vector3 Zero;$/;" m struct:Vector3
_Texture src/texture.c /^struct _Texture {$/;" s file:
__BASICS_H__ src/basics.h /^#define __BASICS_H__$/;" d
__CAMERA_H__ src/camera.h /^#define __CAMERA_H__$/;" d
__CHARLES_HH__ src/charles.hh /^#define __CHARLES_HH__$/;" d
__CHARLES_TYPES_HH__ src/types.hh /^#define __CHARLES_TYPES_HH__$/;" d
__CLASSUTIL_HH__ src/classUtil.hh /^#define __CLASSUTIL_HH__$/;" d
__LIGHT_H__ src/light.h /^#define __LIGHT_H__$/;" d
__MATERIAL_H__ src/material.h /^#define __MATERIAL_H__$/;" d
__OBJECT_H__ src/object.h /^#define __OBJECT_H__$/;" d
__OBJECT_PLANE_H__ src/object_plane.h /^#define __OBJECT_PLANE_H__$/;" d
__OBJECT_SPHERE_H__ src/object_sphere.h /^#define __OBJECT_SPHERE_H__$/;" d
__READER_HH__ src/reader.hh /^#define __READER_HH__$/;" d
__READER_YAML_HH__ src/reader_yaml.hh /^#define __READER_YAML_HH__$/;" d
__SCENE_H__ src/scene.h /^#define __SCENE_H__$/;" d
__TEXTURE_H__ src/texture.h /^#define __TEXTURE_H__$/;" d
__WRITER_H__ src/writer.h /^#define __WRITER_H__$/;" d
__WRITER_PNG_H__ src/writer_png.h /^#define __WRITER_PNG_H__$/;" d
__YAML_CAMERAPARSER_HH__ src/yaml/cameraParser.hh /^#define __YAML_CAMERAPARSER_HH__$/;" d
__YAML_OBJECTPARSER_HH__ src/yaml/objectParser.hh /^#define __YAML_OBJECTPARSER_HH__$/;" d
__YAML_PARSERS_HH__ src/yaml/parsers.hh /^#define __YAML_PARSERS_HH__$/;" d
__YAML_SCALARMAPPINGPARSER_HH__ src/yaml/scalarMappingParser.hh /^#define __YAML_SCALARMAPPINGPARSER_HH__$/;" d
__YAML_SCENE_PARSER_HH__ src/yaml/sceneParser.hh /^#define __YAML_SCENE_PARSER_HH__$/;" d
__YAML_VECTOR_PARSER_HH__ src/yaml/scalarSequenceParser.hh /^#define __YAML_VECTOR_PARSER_HH__$/;" d
_clamp_intensity src/light.cc /^AmbientLight::_clamp_intensity()$/;" f class:AmbientLight
_is_rendered src/scene.h /^ bool _is_rendered;$/;" m class:Scene
add_light src/scene.cc /^Scene::add_light(PointLight *light)$/;" f class:Scene
add_shape src/scene.cc /^Scene::add_shape(Object::Ptr shape)$/;" f class:Scene
alpha src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color
ambient src/scene.h /^ AmbientLight *ambient;$/;" m class:Scene
blue src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color
charles src/material.cc /^namespace charles {$/;" n file:
charles src/material.h /^namespace charles {$/;" n
charles src/object.cc /^namespace charles {$/;" n file:
charles src/object.h /^namespace charles {$/;" n
charles src/objectBox.cc /^namespace charles {$/;" n file:
charles src/objectBox.hh /^namespace charles {$/;" n
charles src/object_sphere.cc /^namespace charles {$/;" n file:
charles src/object_sphere.h /^namespace charles {$/;" n
charles src/types.hh /^namespace charles {$/;" n
charles src/yaml/parsers.cc /^namespace charles {$/;" n file:
charles src/yaml/parsers.hh /^namespace charles {$/;" n
charles src/yaml/scalarSequenceParser.cc /^namespace charles {$/;" n file:
charles src/yaml/scalarSequenceParser.hh /^namespace charles {$/;" n
color src/light.h /^ Color color;$/;" m class:AmbientLight
color src/texture.c /^ Color color;$/;" m struct:_Texture file:
compute_color_contribution src/light.cc /^AmbientLight::compute_color_contribution()$/;" f class:AmbientLight
compute_normal src/objectBox.cc /^Box::compute_normal(const Vector3& p)$/;" f class:charles::Box
compute_normal src/object_plane.cc /^Plane::compute_normal(const Vector3 &p)$/;" f class:Plane
compute_normal src/object_sphere.cc /^Sphere::compute_normal(const Vector3 &p)$/;" f class:charles::Sphere
compute_primary_ray src/camera.cc /^OrthographicCamera::compute_primary_ray(const int x,$/;" f class:OrthographicCamera
compute_primary_ray src/camera.cc /^PerspectiveCamera::compute_primary_ray(const int x,$/;" f class:PerspectiveCamera
cross src/basics.cc /^Vector3::cross(const Vector3 &v)$/;" f class:Vector3
direction src/basics.h /^ Vector3 origin, direction;$/;" m struct:Ray
does_intersect src/object_plane.cc /^Plane::does_intersect(const Ray &ray, float **t)$/;" f class:Plane
dot src/basics.cc /^Vector3::dot(const Vector3 &v)$/;" f class:Vector3
get_ambient src/scene.cc /^Scene::get_ambient()$/;" f class:Scene
get_color src/light.cc /^AmbientLight::get_color()$/;" f class:AmbientLight
get_direction src/camera.cc /^Camera::get_direction()$/;" f class:Camera
get_height src/scene.cc /^Scene::get_height()$/;" f class:Scene
get_intensity src/light.cc /^AmbientLight::get_intensity()$/;" f class:AmbientLight
get_pixels src/scene.cc /^Scene::get_pixels()$/;" f class:Scene
get_radius src/object_sphere.cc /^Sphere::get_radius()$/;" f class:charles::Sphere
get_width src/scene.cc /^Scene::get_width()$/;" f class:Scene
green src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color
handle src/yaml/parsers.hh /^ std::string handle;$/;" m struct:charles::yaml::Parser::TagDirective
height src/scene.h /^ int width, height;$/;" m class:Scene
intensity src/light.h /^ float intensity;$/;" m class:AmbientLight
is_rendered src/scene.cc /^Scene::is_rendered()$/;" f class:Scene
length src/basics.cc /^Vector3::length()$/;" f class:Vector3
length2 src/basics.cc /^Vector3::length2()$/;" f class:Vector3
lights src/scene.h /^ std::list<PointLight *> lights;$/;" m class:Scene
mCallback src/yaml/parsers.hh /^ CallbackFunction mCallback;$/;" m struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
mCamera src/scene.h /^ Camera::Ptr mCamera;$/;" m class:Scene
mCamera src/yaml/cameraParser.hh /^ Camera *mCamera;$/;" m struct:yaml::CameraParser
mDiffuseColor src/material.h /^ Color mDiffuseColor;$/;" m struct:charles::Material
mDiffuseIntensity src/material.h /^ Double mDiffuseIntensity;$/;" m struct:charles::Material
mDiffuseModel src/material.h /^ DiffuseShaderModel mDiffuseModel;$/;" m struct:charles::Material
mDirection src/camera.h /^ Vector3 mDirection;$/;" m struct:Camera
mDone src/yaml/parsers.hh /^ bool mDone;$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
mFar src/objectBox.hh /^ Vector3 mFar;$/;" m struct:charles::Box
mMaterial src/object.h /^ Material mMaterial;$/;" m struct:charles::Object
mNear src/objectBox.hh /^ Vector3 mNear;$/;" m struct:charles::Box
mObject src/yaml/objectParser.hh /^ charles::Object::Ptr mObject;$/;" m struct:yaml::ObjectParser
mOrigin src/camera.h /^ Vector3 mOrigin;$/;" m struct:Camera
mOrigin src/light.h /^ Vector3 mOrigin;$/;" m class:PointLight
mOrigin src/object.h /^ Vector3 mOrigin;$/;" m struct:charles::Object
mParsers src/yaml/parsers.hh /^ Stack& mParsers;$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
mRight src/camera.h /^ Vector3 mRight;$/;" m struct:Camera
mScene src/reader.hh /^ Scene& mScene;$/;" m struct:Reader
mScene src/yaml/parsers.hh /^ Scene& mScene;$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
mSection src/yaml/cameraParser.hh /^ Section mSection;$/;" m struct:yaml::CameraParser
mSection src/yaml/objectParser.hh /^ Section mSection;$/;" m struct:yaml::ObjectParser
mSection src/yaml/sceneParser.hh /^ Section mSection;$/;" m struct:yaml::SceneParser
mShouldExpectKey src/yaml/scalarMappingParser.hh /^ bool mShouldExpectKey;$/;" m struct:yaml::ScalarMappingParser
mSpecularColor src/material.h /^ Color mSpecularColor;$/;" m struct:charles::Material
mSpecularIntensity src/material.h /^ Double mSpecularIntensity;$/;" m struct:charles::Material
mSpecularModel src/material.h /^ SpecularShaderModel mSpecularModel;$/;" m struct:charles::Material
mStats src/scene.h /^ } mStats;$/;" m class:Scene typeref:struct:Scene::Stats
mType src/yaml/cameraParser.hh /^ Type mType;$/;" m struct:yaml::CameraParser
mType src/yaml/objectParser.hh /^ Type mType;$/;" m struct:yaml::ObjectParser
mUp src/camera.h /^ Vector3 mUp;$/;" m struct:Camera
mVector src/yaml/scalarSequenceParser.hh /^ VectorType mVector;$/;" m struct:charles::yaml::ScalarSequenceParser
main src/charles.cc /^main(int argc,$/;" f
max_depth src/scene.h /^ int max_depth;$/;" m class:Scene
min_weight src/scene.h /^ float min_weight;$/;" m class:Scene
normal src/object_plane.h /^ Vector3 normal;$/;" m class:Plane
normalize src/basics.cc /^Vector3::normalize()$/;" f class:Vector3
operator != src/basics.cc /^Vector3::operator!=(const Vector3 &rhs)$/;" f class:Vector3
operator * src/basics.cc /^Color::operator*(const Color &rhs)$/;" f class:Color
operator * src/basics.cc /^Color::operator*(const float &rhs)$/;" f class:Color
operator * src/basics.cc /^Vector3::operator*(const Double &rhs)$/;" f class:Vector3
operator * src/basics.cc /^operator*(const Double &lhs, const Vector3 &rhs)$/;" f
operator * src/basics.cc /^operator*(const float &lhs, const Color &rhs)$/;" f
operator *= src/basics.cc /^Color::operator*=(const Color &rhs)$/;" f class:Color
operator *= src/basics.cc /^Color::operator*=(const float &rhs)$/;" f class:Color
operator *= src/basics.cc /^Vector3::operator*=(const Double &rhs)$/;" f class:Vector3
operator + src/basics.cc /^Color::operator+(const Color &rhs)$/;" f class:Color
operator + src/basics.cc /^Color::operator+(const float &rhs)$/;" f class:Color
operator + src/basics.cc /^Vector3::operator+(const Vector3 &rhs)$/;" f class:Vector3
operator += src/basics.cc /^Color::operator+=(const Color &rhs)$/;" f class:Color
operator += src/basics.cc /^Color::operator+=(const float &rhs)$/;" f class:Color
operator += src/basics.cc /^Vector3::operator+=(const Vector3 &rhs)$/;" f class:Vector3
operator - src/basics.cc /^Color::operator-(const Color &rhs)$/;" f class:Color
operator - src/basics.cc /^Color::operator-(const float &rhs)$/;" f class:Color
operator - src/basics.cc /^Vector3::operator-()$/;" f class:Vector3
operator - src/basics.cc /^Vector3::operator-(const Vector3 &rhs)$/;" f class:Vector3
operator -= src/basics.cc /^Color::operator-=(const Color &rhs)$/;" f class:Color
operator -= src/basics.cc /^Color::operator-=(const float &rhs)$/;" f class:Color
operator -= src/basics.cc /^Vector3::operator-=(const Vector3 &rhs)$/;" f class:Vector3
operator / src/basics.cc /^Color::operator\/(const Color &rhs)$/;" f class:Color
operator / src/basics.cc /^Color::operator\/(const float &rhs)$/;" f class:Color
operator / src/basics.cc /^Vector3::operator\/(const Double &rhs)$/;" f class:Vector3
operator /= src/basics.cc /^Color::operator\/=(const Color &rhs)$/;" f class:Color
operator /= src/basics.cc /^Color::operator\/=(const float &rhs)$/;" f class:Color
operator /= src/basics.cc /^Vector3::operator\/=(const Double &rhs)$/;" f class:Vector3
operator << src/basics.cc /^operator<<(std::ostream &os, const Color &c)$/;" f
operator << src/basics.cc /^operator<<(std::ostream &os, const Ray &r)$/;" f
operator << src/basics.cc /^operator<<(std::ostream &os, const Vector3 &v)$/;" f
operator = src/basics.cc /^Color::operator=(const Color &rhs)$/;" f class:Color
operator = src/basics.cc /^Vector3::operator=(const Vector3 &v)$/;" f class:Vector3
operator == src/basics.cc /^Vector3::operator==(const Vector3 &rhs)$/;" f class:Vector3
origin src/basics.h /^ Vector3 origin, direction;$/;" m struct:Ray
parameterize src/basics.cc /^Ray::parameterize(const float t)$/;" f class:Ray
pixels src/scene.h /^ Color *pixels;$/;" m class:Scene
png_user_error src/writer_png.cc /^png_user_error(png_structp png,$/;" f
png_user_warning src/writer_png.cc /^png_user_warning(png_structp png,$/;" f
point_is_on_surface src/objectBox.cc /^Box::point_is_on_surface(const Vector3& p)$/;" f class:charles::Box
point_is_on_surface src/object_plane.cc /^Plane::point_is_on_surface(const Vector3 &p)$/;" f class:Plane
point_is_on_surface src/object_sphere.cc /^Sphere::point_is_on_surface(const Vector3 &p)$/;" f class:charles::Sphere
prefix src/yaml/parsers.hh /^ std::string prefix;$/;" m struct:charles::yaml::Parser::TagDirective
primaryRays src/scene.h /^ unsigned long primaryRays;$/;" m struct:Scene::Stats
radius src/object_sphere.h /^ float radius;$/;" m class:charles::Sphere
read src/scene.cc /^Scene::read(const std::string &filename)$/;" f class:Scene
read_file src/reader_yaml.cc /^YAMLReader::read_file(const std::string& filename)$/;" f class:YAMLReader
red src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color
reflectionRays src/scene.h /^ unsigned long reflectionRays;$/;" m struct:Scene::Stats
render src/scene.cc /^Scene::render()$/;" f class:Scene
set_direction src/camera.cc /^Camera::set_direction(const Vector3 &direction)$/;" f class:Camera
set_height src/scene.h /^ void set_height(int h) { height = h; }$/;" f class:Scene
set_intensity src/light.cc /^AmbientLight::set_intensity(const float &i)$/;" f class:AmbientLight
set_radius src/object_sphere.cc /^Sphere::set_radius(float r)$/;" f class:charles::Sphere
set_width src/scene.h /^ void set_width(int w) { width = w; }$/;" f class:Scene
shadowRays src/scene.h /^ unsigned long shadowRays;$/;" m struct:Scene::Stats
shapes src/scene.h /^ std::list<charles::Object::Ptr> shapes;$/;" m class:Scene
texture_destroy src/texture.c /^texture_destroy(Texture *tex)$/;" f
texture_get_color src/texture.c /^texture_get_color(Texture *tex)$/;" f
texture_init src/texture.c /^texture_init()$/;" f
texture_set_color src/texture.c /^texture_set_color(Texture *tex, Color color)$/;" f
trace_ray src/scene.cc /^Scene::trace_ray(const Ray &ray,$/;" f class:Scene
transmissionRays src/scene.h /^ unsigned long transmissionRays;$/;" m struct:Scene::Stats
usage src/charles.cc /^usage(const char *progname)$/;" f file:
verbosity src/charles.cc /^int verbosity = 0;$/;" v
width src/scene.h /^ int width, height;$/;" m class:Scene
write src/scene.cc /^Scene::write(Writer &writer, const std::string &filename)$/;" f class:Scene
write_scene src/writer_png.cc /^PNGWriter::write_scene(const Scene &scene, const std::string &filename)$/;" f class:PNGWriter
x src/basics.h /^ Double x, y, z;$/;" m struct:Vector3
y src/basics.h /^ Double x, y, z;$/;" m struct:Vector3
yaml src/yaml/cameraParser.cc /^namespace yaml {$/;" n file:
yaml src/yaml/cameraParser.hh /^namespace yaml {$/;" n
yaml src/yaml/objectParser.cc /^namespace yaml {$/;" n file:
yaml src/yaml/objectParser.hh /^namespace yaml {$/;" n
yaml src/yaml/parsers.cc /^namespace yaml {$/;" n namespace:charles file:
yaml src/yaml/parsers.hh /^namespace yaml {$/;" n namespace:charles
yaml src/yaml/scalarMappingParser.cc /^namespace yaml {$/;" n file:
yaml src/yaml/scalarMappingParser.hh /^namespace yaml {$/;" n
yaml src/yaml/scalarSequenceParser.cc /^namespace yaml {$/;" n namespace:charles file:
yaml src/yaml/scalarSequenceParser.hh /^namespace yaml {$/;" n namespace:charles
yaml src/yaml/sceneParser.cc /^namespace yaml {$/;" n file:
yaml src/yaml/sceneParser.hh /^namespace yaml {$/;" n
z src/basics.h /^ Double x, y, z;$/;" m struct:Vector3
~Camera src/camera.cc /^Camera::~Camera()$/;" f class:Camera
~CameraParser src/yaml/cameraParser.cc /^CameraParser::~CameraParser()$/;" f class:yaml::CameraParser
~Object src/object.cc /^Object::~Object()$/;" f class:charles::Object
~ObjectParser src/yaml/objectParser.cc /^ObjectParser::~ObjectParser()$/;" f class:yaml::ObjectParser
~Parser src/yaml/parsers.cc /^Parser::~Parser()$/;" f class:charles::yaml::Parser
~Reader src/reader.hh /^ ~Reader()$/;" f struct:Reader
~ScalarMappingParser src/yaml/scalarMappingParser.cc /^ScalarMappingParser::~ScalarMappingParser()$/;" f class:yaml::ScalarMappingParser
~Scene src/scene.cc /^Scene::~Scene()$/;" f class:Scene
~SceneParser src/yaml/sceneParser.cc /^SceneParser::~SceneParser()$/;" f class:yaml::SceneParser
~UtilityParser src/yaml/parsers.hh /^ ~UtilityParser()$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
~Writer src/writer.h /^ ~Writer()$/;" f class:Writer
~YAMLReader src/reader_yaml.hh /^ ~YAMLReader() { }$/;" f struct:YAMLReader