A ray tracer, Ray Charles
Properly doing this is a bit more complicated because it has to be normalized and pointing in the right direction. Just applying the inverse of the transform matrix doesn't quite do it. |
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doc | ||
lib | ||
scenes | ||
src | ||
test | ||
.gitignore | ||
charles.sublime-project | ||
charles.sublime-workspace | ||
Doxyfile | ||
README.md | ||
SConstruct | ||
tags |