A ray tracer, Ray Charles
				
			
		
				Also clean up the "point on surface" logic and remove the normal flipping (doesn't make sense without a ray origin anyway).  | 
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| doc | ||
| lib | ||
| scenes | ||
| src | ||
| test | ||
| .gitignore | ||
| charles.sublime-project | ||
| charles.sublime-workspace | ||
| README.md | ||
| SConstruct | ||
| tags | ||