54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
/* charles.c
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*
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* Entry point for Charles, including main().
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*
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* Eryn Wells <eryn@erynwells.me>
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*/
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#include <cstdio>
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#include "basics.h"
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#include "light.h"
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#include "material.h"
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#include "object_sphere.h"
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#include "scene.h"
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#include "writer_png.h"
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const char *OUT_FILE = "charles_out.png";
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int
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main(int argc,
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const char *argv[])
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{
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Scene scene = Scene();
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Material *m1 = new Material();
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m1->set_color(Color(1, 0, 0, 1));
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Material *m2 = new Material();
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m2->set_color(Color(0, 1, 0, 1));
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Material *m3 = new Material();
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m3->set_color(Color(0, 0, 1, 1));
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// Make some spheres.
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Sphere *s1 = new Sphere(Vector3(233, 290, 0), 100.0);
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Sphere *s2 = new Sphere(Vector3(407, 290, 0), 100.0);
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Sphere *s3 = new Sphere(Vector3(320, 140, 0), 100.0);
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s1->set_material(m1);
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s2->set_material(m2);
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s3->set_material(m3);
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scene.add_shape(s1);
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scene.add_shape(s2);
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scene.add_shape(s3);
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Light *l1 = new Light(Vector3(500.0, 100.0, 600.0), 1.0);
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scene.add_light(l1);
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// Render.
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scene.render();
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Writer *writer = new PNGWriter();
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scene.write(*writer, OUT_FILE);
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return 0;
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}
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