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basics.cc
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Add operator== and operator!= to Vector3
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2013-09-13 11:09:37 -07:00 |
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basics.h
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Add operator== and operator!= to Vector3
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2013-09-13 11:09:37 -07:00 |
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camera.c
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Add camera module
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2013-09-06 19:00:40 -07:00 |
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camera.h
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Add camera module
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2013-09-06 19:00:40 -07:00 |
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charles.cc
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Move the light
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2013-09-11 22:11:44 -07:00 |
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light.cc
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Add light module
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2013-09-10 21:48:49 -07:00 |
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light.h
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Lights need basics.h
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2013-09-11 08:57:05 -07:00 |
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material.cc
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Add Material class
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2013-09-11 08:56:28 -07:00 |
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material.h
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Add Materials to the shapes in the scene
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2013-09-11 09:05:27 -07:00 |
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object.cc
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Add Materials to the shapes in the scene
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2013-09-11 09:05:27 -07:00 |
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object.h
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Add Materials to the shapes in the scene
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2013-09-11 09:05:27 -07:00 |
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object_sphere.cc
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Return a normalized vector from compute_normal
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2013-09-11 22:03:36 -07:00 |
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object_sphere.h
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Activate point_is_on_surface() and calculate_normal()
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2013-09-10 22:32:46 -07:00 |
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scene.cc
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Add ray count and duration stats
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2013-09-12 09:10:22 -07:00 |
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scene.h
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Add ray count and duration stats
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2013-09-12 09:10:22 -07:00 |
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SConscript
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Add Material class
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2013-09-11 08:56:28 -07:00 |
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texture.c
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Add Texture module
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2013-09-07 22:12:27 -07:00 |
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texture.h
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Add Texture module
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2013-09-07 22:12:27 -07:00 |
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writer.h
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Convert writer_png to C++; add Writer class; add PNGWriter class
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2013-09-10 21:02:04 -07:00 |
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writer_png.cc
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Convert writer_png to C++; add Writer class; add PNGWriter class
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2013-09-10 21:02:04 -07:00 |
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writer_png.h
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Convert writer_png to C++; add Writer class; add PNGWriter class
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2013-09-10 21:02:04 -07:00 |