A ray tracer, Ray Charles
This is identical to the POV-Ray look_at keyword for cameras. In fact, I stole the code almost directly from them… It's super handy for panning and tilting the camera towards a particular point, and saves me having to do dubiously accurate direction vector calculations by hand. I still need to figure out what exactly this math is doing. |
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doc | ||
lib | ||
scenes | ||
src | ||
test | ||
.gitignore | ||
charles.sublime-project | ||
charles.sublime-workspace | ||
README.md | ||
SConstruct | ||
tags |