A ray tracer, Ray Charles
This is identical to the POV-Ray look_at keyword for cameras. In fact, I stole the code almost directly from them… It's super handy for panning and tilting the camera towards a particular point, and saves me having to do dubiously accurate direction vector calculations by hand. I still need to figure out what exactly this math is doing. |
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| lib | ||
| scenes | ||
| src | ||
| test | ||
| .gitignore | ||
| charles.sublime-project | ||
| charles.sublime-workspace | ||
| README.md | ||
| SConstruct | ||
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