A ray tracer, Ray Charles
+, -, and negation were easy. Multiplication is wacky because the Matrix class does it. So, to do binary * (not *=) I needed to dynamic_cast the resulting Matrix<4,1> to a Vector4&&. |
||
---|---|---|
doc | ||
lib | ||
scenes | ||
src | ||
test | ||
.gitignore | ||
charles.sublime-project | ||
charles.sublime-workspace | ||
README.md | ||
SConstruct | ||
tags |