43 lines
1.7 KiB
Markdown
43 lines
1.7 KiB
Markdown
---
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title: Qud
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description: A short review of Caves of Qud, a roguelike video game I've been playing recently.
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date: 2025-01-01T10:48:30-08:00
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resources:
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- name: screenshot
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src: uumuuyushum.png
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title: >
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My best game so far. A vaguely turtle-shaped (?) being that can emit
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sleeping gas when under thread, is pretty handy with a revolver, and eats
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Snapjaws for breakfast.
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- name: loading-screen
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src: load-uumuuyushum.png
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title: Uumuuyushum, level 10
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params:
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alt: >
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A screenshot of the load game menu showing my most recent game: a
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character named Uumuuyushum with a turtle-like carapace.
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tags:
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- Video Games
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- Roguelikes
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- Caves of Qud
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---
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[Caves of Qud](https://www.cavesofqud.com) is an expansive roguelike game with a
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2D top-down perspective, and tons of procedurally generated content. It has a
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very <abbr title="The Dev Team Thought of Everything">TDTTOE</abbr> attitude,
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much like [Nethack]({{< ref "/nethack" >}}), and is notable for procedurally
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generating everything from maps to quests to characters to foundational in-game
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lore. Despite that, it does a really great job tying all that random content
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together into a cohesive world that feels rich, deep, and ripe for exploration.
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{{< figures/image name=loading-screen >}}
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After being initially a little put off for it, the recent 1.0 release along with
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a bunch of praise from folks I follow on social media persuaded me to grab a
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copy. I've put several hours into it now, including spending most of a 6 hour
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flight back from the east coast on the screenshotted game, and I am really
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enjoying it.
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{{< figures/image name=screenshot >}}
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Live and drink, friend.
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