Redo the configuration metchanism
- Allow passing a font on the command line via --font - Move the engine configuration to its own module - Redo entirely the font configuration: move it to the configuration module - Pass the configuration object to the Map in place of the size argument
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4 changed files with 220 additions and 57 deletions
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@ -1,45 +1,24 @@
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# Eryn Wells <eryn@erynwells.me>
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'''Main module'''
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import argparse
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import os.path
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import sys
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import tcod
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from . import log
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from .engine import Configuration, Engine
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from .geometry import Size
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CONSOLE_WIDTH, CONSOLE_HEIGHT = 80, 50
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MAP_WIDTH, MAP_HEIGHT = 80, 45
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FONT_CP437 = 'terminal16x16_gs_ro.png'
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FONT_BDF = 'ter-u32n.bdf'
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from .configuration import Configuration, FontConfiguration, FontConfigurationError, MAP_SIZE, CONSOLE_SIZE
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from .engine import Engine
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def parse_args(argv, *a, **kw):
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parser = argparse.ArgumentParser(*a, **kw)
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parser.add_argument('--debug', action='store_true', default=True)
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parser.add_argument('--font')
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parser.add_argument('--sandbox', action='store_true', default=False)
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args = parser.parse_args(argv)
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return args
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def walk_up_directories_of_path(path):
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while path and path != '/':
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path = os.path.dirname(path)
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yield path
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def find_fonts_directory():
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'''Walk up the filesystem tree from this script to find a fonts/ directory.'''
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for parent_dir in walk_up_directories_of_path(__file__):
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possible_fonts_dir = os.path.join(parent_dir, 'fonts')
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if os.path.isdir(possible_fonts_dir):
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log.ROOT.info('Found fonts dir %s', possible_fonts_dir)
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break
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else:
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return None
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return possible_fonts_dir
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def main(argv):
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'''
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Beginning of the game
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@ -53,25 +32,31 @@ def main(argv):
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log.init()
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fonts_directory = find_fonts_directory()
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if not fonts_directory:
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log.ROOT.error("Couldn't find a fonts/ directory")
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try:
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font = args.font
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if font:
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font_config = FontConfiguration.with_filename(font)
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else:
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font_config = FontConfiguration.default_configuration()
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except FontConfigurationError as error:
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log.ROOT.error('Unable to create a default font configuration: %s', error)
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return -1
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font = os.path.join(fonts_directory, FONT_BDF)
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if not os.path.isfile(font):
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log.ROOT.error("Font file %s doesn't exist", font)
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return -1
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configuration = Configuration(
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console_size=CONSOLE_SIZE,
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console_font_config=font_config,
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map_size=MAP_SIZE,
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sandbox=args.sandbox)
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tileset = tcod.tileset.load_bdf(font)
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console = tcod.Console(CONSOLE_WIDTH, CONSOLE_HEIGHT, order='F')
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configuration = Configuration(map_size=Size(MAP_WIDTH, MAP_HEIGHT))
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engine = Engine(configuration)
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tileset = configuration.console_font_config.tileset
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console = tcod.Console(*configuration.console_size.numpy_shape, order='F')
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with tcod.context.new(columns=console.width, rows=console.height, tileset=tileset) as context:
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engine.run_event_loop(context, console)
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return 0
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def run_until_exit():
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'''
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