going-rogue/roguebasin
Eryn Wells c638ee506a Carve walls and floors out of Empty tiles
Walls fill all the Empty tiles around Floors, including rooms and hallways.
2022-05-03 19:04:59 -07:00
..
__main__.py Add a map module with a Map class 2022-04-30 23:29:52 -07:00
actions.py Move MovePlayerAction.Direction to geometry.Direction 2022-05-03 18:21:24 -07:00
engine.py Place NPCs randomly in a generated room 2022-05-03 19:00:45 -07:00
events.py Move MovePlayerAction.Direction to geometry.Direction 2022-05-03 18:21:24 -07:00
geometry.py Add Rect.inset_rect 2022-05-03 19:02:39 -07:00
main.py Default --debug on 2022-05-01 17:41:42 -07:00
map.py Carve walls and floors out of Empty tiles 2022-05-03 19:04:59 -07:00
object.py Fix up all the runtime errors caused by the previous refactoring 2022-05-01 09:51:22 -07:00
tile.py Fill the map with Empty tiles instead of Wall tiles 2022-05-03 19:03:31 -07:00