188 lines
5.6 KiB
Python
188 lines
5.6 KiB
Python
# Eryn Wells <eryn@erynwells.me>
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'''
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Game configuration parameters.
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'''
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import os.path as osp
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import re
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from dataclasses import dataclass
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from enum import Enum
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from os import PathLike
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from typing import Iterable
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import tcod.tileset
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from . import log
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from .geometry import Size
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CONSOLE_SIZE = Size(80, 50)
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MAP_SIZE = Size(100, 100)
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FONT_CP437 = 'terminal16x16_gs_ro.png'
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FONT_BDF = 'ter-u32n.bdf'
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class FontConfigurationError(Exception):
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'''Invalid font configration based on available parameters'''
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@dataclass
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class FontConfiguration:
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'''Configuration of the font to use for rendering the game'''
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filename: str | PathLike[str]
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@staticmethod
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def __find_fonts_directory():
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'''Walk up the filesystem tree from this file to find a `fonts` directory.'''
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def walk_up_directories_of_path(path):
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while path and path != '/':
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path = osp.dirname(path)
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yield path
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for parent_dir in walk_up_directories_of_path(__file__):
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possible_fonts_dir = osp.join(parent_dir, 'fonts')
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if osp.isdir(possible_fonts_dir):
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log.ROOT.info('Found fonts dir %s', possible_fonts_dir)
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break
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else:
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return None
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return possible_fonts_dir
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@staticmethod
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def default_configuration():
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'''Return a default configuration: a tilesheet font configuration using `fonts/terminal16x16_gs_ro.png`.'''
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fonts_directory = FontConfiguration.__find_fonts_directory()
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if not fonts_directory:
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message = "Couldn't find a fonts directory"
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log.ROOT.error('%s', message)
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raise FontConfigurationError(message)
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font = osp.join(fonts_directory, 'terminal16x16_gs_ro.png')
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if not osp.isfile(font):
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message = f"Font file {font} doesn't exist"
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log.ROOT.error("%s", message)
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raise FontConfigurationError(message)
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return FontConfiguration.with_filename(font)
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@staticmethod
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def with_filename(filename: str | PathLike[str]) -> 'FontConfiguration':
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'''Return a FontConfig subclass based on the path to the filename'''
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_, extension = osp.splitext(filename)
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match extension:
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case ".bdf":
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return BDFFontConfiguration(filename)
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case ".ttf":
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return TTFFontConfiguration(filename)
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case ".png":
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# Attempt to find the tilesheet dimensions in the filename.
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try:
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match = re.match(r'^.*\(\d+\)x\(\d+\).*$', extension)
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if not match:
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return TilesheetFontConfiguration(filename)
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rows, columns = int(match.group(1)), int(match.group(2))
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return TilesheetFontConfiguration(
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filename=filename,
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dimensions=Size(columns, rows))
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except ValueError:
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return TilesheetFontConfiguration(filename)
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case _:
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raise FontConfigurationError(f'Unable to determine font configuration from {filename}')
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@property
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def tileset(self) -> tcod.tileset.Tileset:
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'''Returns a tcod tileset based on the parameters of this font config'''
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raise NotImplementedError()
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@dataclass
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class BDFFontConfiguration(FontConfiguration):
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'''A font configuration based on a BDF file.'''
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@property
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def tileset(self) -> tcod.tileset.Tileset:
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return tcod.tileset.load_bdf(self.filename)
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@dataclass
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class TTFFontConfiguration(FontConfiguration):
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'''
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A font configuration based on a TTF file. Since TTFs are variable width, a fixed tile size needs to be specified.
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'''
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tile_size: Size = Size(16, 16)
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@property
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def tileset(self) -> tcod.tileset.Tileset:
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return tcod.tileset.load_truetype_font(self.filename, *self.tile_size)
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@dataclass
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class TilesheetFontConfiguration(FontConfiguration):
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'''
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Configuration for tilesheets. Unlike other font configurations, tilesheets must have their dimensions specified as
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the number of sprites per row and number of rows.
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'''
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class Layout(Enum):
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'''The layout of the tilesheet'''
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CP437 = 1
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TCOD = 2
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dimensions: Size = Size(16, 16)
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layout: Layout | Iterable[int] = Layout.CP437
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@property
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def tilesheet(self) -> Iterable[int]:
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'''A tilesheet mapping for the given layout'''
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if not self.layout:
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return tcod.tileset.CHARMAP_CP437
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if isinstance(self.layout, Iterable):
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return self.layout
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match self.layout:
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case TilesheetFontConfiguration.Layout.CP437:
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return tcod.tileset.CHARMAP_CP437
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case TilesheetFontConfiguration.Layout.TCOD:
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return tcod.tileset.CHARMAP_TCOD
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@property
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def tileset(self) -> tcod.tileset.Tileset:
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'''A tcod tileset with the given parameters'''
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return tcod.tileset.load_tilesheet(
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self.filename,
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self.dimensions.width,
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self.dimensions.height,
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self.tilesheet)
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@dataclass
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class Configuration:
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'''
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Configuration of the game engine
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### Attributes
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console_font_configuration : FontConfiguration
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A configuration object that defines the font to use for rendering the console
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console_size : Size
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The size of the console in tiles
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map_size : Size
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The size of the map in tiles
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sandbox : bool
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If this flag is toggled on, the map is rendered with no shroud
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'''
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console_font_configuration: FontConfiguration
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console_size: Size = CONSOLE_SIZE
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map_size: Size = MAP_SIZE
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sandbox: bool = False
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