going-rogue/erynrl
Eryn Wells def79386d8 Move the renderable part of Entity to a Renderable component
Move symbol, render order, foreground, and background properties on Entity
to a new Component called Renderable.
2023-03-11 00:58:58 -08:00
..
actions Remove the RegenerateRoomsAction 2023-03-11 00:57:48 -08:00
interface Move the renderable part of Entity to a Renderable component 2023-03-11 00:58:58 -08:00
map Refactor how maps, rooms, and corridors are generated 2023-03-11 00:06:47 -08:00
__init__.py Move the roguebasin package to erynrl 2022-05-12 09:05:27 -07:00
__main__.py Restructure event handling 2023-03-07 21:29:28 -08:00
ai.py Rename the Map's Point question methods to use "point" instead of "tile" 2023-03-08 08:57:20 -08:00
components.py Move the renderable part of Entity to a Renderable component 2023-03-11 00:58:58 -08:00
configuration.py Add doc string for Configuration attributes 2023-03-05 10:49:02 -08:00
engine.py Move the renderable part of Entity to a Renderable component 2023-03-11 00:58:58 -08:00
events.py Remove the RegenerateRoomsAction 2023-03-11 00:57:48 -08:00
geometry.py Figure out (finally!) the mouse coordinates in the MapWindow 2023-03-10 23:53:08 -08:00
items.py A couple fixes in items.py 2023-02-18 22:57:37 -08:00
log.py Move the BSP implementation to BSPRectMethod 2023-03-06 19:33:34 -08:00
messages.py Move all the interface stuff to interface.Interface 2023-02-11 01:21:52 -08:00
monsters.py Clean up a few type checker things 2023-03-11 00:57:15 -08:00
object.py Move the renderable part of Entity to a Renderable component 2023-03-11 00:58:58 -08:00