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b2f19dffbf
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Add shaders for marching squares
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2018-10-14 12:16:21 -07:00 |
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f77eef76eb
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Draw some gridlines from the marching squares object
I kinda hate how I did this.
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2018-10-13 22:22:10 -07:00 |
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cbbb7e2440
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Update shaders for C++11 style type declarations
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2018-10-12 17:16:00 -07:00 |
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1ed5f0bf6e
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Orthographic projectify the vertexes
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2018-10-12 17:15:33 -07:00 |
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48d3f380fc
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Add passthroughFragmentShader
Just sets every input to white.
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2018-10-11 10:53:52 -07:00 |
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1d72ead26e
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Get rid of a bunch of unused code
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2018-10-10 16:46:12 -07:00 |
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2fa9b838f7
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Four color gradients! Standard APIs! Wowwwww
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2018-10-09 17:44:07 -07:00 |
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141eee69ee
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Update the shaders
Translate by (-x, -y) first, then by (x, y) to get it back to normal.
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2018-10-09 16:58:11 -07:00 |
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1b8fc1feb7
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Allow a slider to set the colorRotation in radians
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2018-10-09 16:51:35 -07:00 |
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d3190dd7e7
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Add color rotation matrix to Parameters
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2018-10-09 11:57:35 -07:00 |
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8f1e1335bd
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Use the simd types where I can
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2018-10-07 19:32:29 -07:00 |
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edce32e021
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Add vertical gradient
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2018-10-05 20:27:47 -07:00 |
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1bd2ba0a71
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[kit] Use #pragma mark in shader file
Still need to do some reorganization in here
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2017-08-25 11:19:35 -07:00 |
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0b752984dc
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[kit] Pass target and feather values into the shaders
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2017-08-25 11:19:09 -07:00 |
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6c06aadd37
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[kit] Add target and feather properties to the Parameters struct
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2017-08-24 18:35:16 -07:00 |
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c226d7e72e
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[app,kit] Move Renderer and shaders to the Kit
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2017-08-16 22:07:30 -07:00 |
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