Playin with the camera an the roughness
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					 2 changed files with 2 additions and 2 deletions
				
			
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			@ -114,7 +114,7 @@ class Renderer: NSObject, MTKViewDelegate {
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        camera.nearVisibilityDistance = 0.1
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        camera.farVisibilityDistance = 100
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        camera.focalLength = 35
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        camera.look(at: float3(0), from: float3(0, 2, 8))
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        camera.look(at: float3(0), from: float3(0, 5, 12))
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        populateLights()
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        populateMaterials()
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			@ -109,7 +109,7 @@ class Terrain: NSObject {
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            print("Couldn't create algorithm")
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            return nil
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        }
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        gen.roughness = 0.05
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        gen.roughness = 1.0
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        generator = gen
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        do {
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