e62dd1b0f2
Work in the normal calculations
2018-11-11 21:04:03 -05:00
3462fa2458
Update heights of plane geometry in a shader kernel
2018-11-11 19:50:43 -05:00
6a86368d3a
Include the normals in the generated Plane geometry
2018-11-10 21:10:03 -05:00
11b9cba8ac
Add a Uniform object for RandomAlgorithm
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This object contains several random numbers for the GPU kernel to use when generating random points. This isn't right yet (there are still patterns in the generated data) but it's time to move on...
2018-11-07 16:47:07 -05:00
55a134882d
Proof of concept for Algorithm objects
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Next up compute kernel dispatch!
2018-11-04 13:44:47 -05:00
dac8f24568
Add grid coordinate argument encoding stuff and a texture to hold heights
2018-11-03 16:25:19 -04:00
a771c2622a
Create Terrain2 app, using Xcode's boilerplate
2018-11-03 15:15:03 -04:00