Commit graph

7 commits

Author SHA1 Message Date
e62dd1b0f2 Work in the normal calculations 2018-11-11 21:04:03 -05:00
3462fa2458 Update heights of plane geometry in a shader kernel 2018-11-11 19:50:43 -05:00
6a86368d3a Include the normals in the generated Plane geometry 2018-11-10 21:10:03 -05:00
11b9cba8ac Add a Uniform object for RandomAlgorithm
This object contains several random numbers for the GPU kernel to use when generating random points. This isn't right yet (there are still patterns in the generated data) but it's time to move on...
2018-11-07 16:47:07 -05:00
55a134882d Proof of concept for Algorithm objects
Next up compute kernel dispatch!
2018-11-04 13:44:47 -05:00
dac8f24568 Add grid coordinate argument encoding stuff and a texture to hold heights 2018-11-03 16:25:19 -04:00
a771c2622a Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00