terrain/Terrain2
2018-11-21 22:11:03 -07:00
..
Assets.xcassets Remove colorMap texture 2018-11-21 09:06:01 -07:00
Base.lproj Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
Shaders Rewrite lighting shader to use Light and Material objects 2018-11-21 22:10:03 -07:00
Algorithms.swift Remove RandomGenerator 2018-11-21 08:57:59 -07:00
AppDelegate.swift Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
GameViewController.swift Toggle rendering normals with 'n'; move Next iteration key to 'space' 2018-11-20 17:24:02 -07:00
Info.plist Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
Math.swift Add Math module and an extension to float4 to make a float3 2018-11-20 11:00:59 -07:00
Queue.swift Add a basic Queue data structure 2018-11-10 17:42:23 -05:00
Renderer.swift Disable normals; remove dead code 2018-11-21 22:11:03 -07:00
Terrain.swift Per-pixel shading in the fragment shader instead of per-vertex in the vertex shader 2018-11-20 20:14:43 -07:00
Terrain2.entitlements Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00