Base.lproj
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Create Terrain2 app, using Xcode's boilerplate
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2018-11-03 15:15:03 -04:00 |
Shaders
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Move shader files to Shaders group
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2018-11-10 09:54:17 -05:00 |
Info.plist
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Create Terrain2 app, using Xcode's boilerplate
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2018-11-03 15:15:03 -04:00 |
Renderer.swift
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Finish renaming algorithm -> generator
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2018-11-10 13:22:01 -05:00 |
ShaderTypes.h
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Add a Uniform object for RandomAlgorithm
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2018-11-07 16:47:07 -05:00 |
Terrain.swift
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Instantiate a DiamondSquare generator
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2018-11-10 17:06:14 -05:00 |
Uniforms.m
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Add a Uniform object for RandomAlgorithm
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2018-11-07 16:47:07 -05:00 |