| 
					
						
							
								
								
									
									
									Base.lproj
									
								
							
						
					
				 | 
				
					
						
							
							Create Terrain2 app, using Xcode's boilerplate
						
					
				 | 
				2018-11-03 15:15:03 -04:00 | 
			
		
			
			
			
			
				| 
					
						
							
								
								
									
									
									Shaders
									
								
							
						
					
				 | 
				
					
						
							
							Move shader files to Shaders group
						
					
				 | 
				2018-11-10 09:54:17 -05:00 | 
			
		
			
			
			
			
				| 
					
						
							
								Info.plist
							
						
					
				 | 
				
					
						
							
							Create Terrain2 app, using Xcode's boilerplate
						
					
				 | 
				2018-11-03 15:15:03 -04:00 | 
			
		
			
			
			
			
				| 
					
						
							
								Renderer.swift
							
						
					
				 | 
				
					
						
							
							Finish renaming algorithm -> generator
						
					
				 | 
				2018-11-10 13:22:01 -05:00 | 
			
		
			
			
			
			
				| 
					
						
							
								ShaderTypes.h
							
						
					
				 | 
				
					
						
							
							Add a Uniform object for RandomAlgorithm
						
					
				 | 
				2018-11-07 16:47:07 -05:00 | 
			
		
			
			
			
			
				| 
					
						
							
								Terrain.swift
							
						
					
				 | 
				
					
						
							
							Instantiate a DiamondSquare generator
						
					
				 | 
				2018-11-10 17:06:14 -05:00 | 
			
		
			
			
			
			
				| 
					
						
							
								Uniforms.m
							
						
					
				 | 
				
					
						
							
							Add a Uniform object for RandomAlgorithm
						
					
				 | 
				2018-11-07 16:47:07 -05:00 |