terrain/Terrain2
2018-11-11 22:13:10 -05:00
..
Assets.xcassets Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
Base.lproj Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
Shaders Work in the normal calculations 2018-11-11 21:04:03 -05:00
Algorithms.swift Move the render queue to the Diamond-Square object 2018-11-11 22:13:10 -05:00
AppDelegate.swift Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
GameViewController.swift Toggle filled and lines mode with z key 2018-11-11 20:34:04 -05:00
Info.plist Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
Queue.swift Add a basic Queue data structure 2018-11-10 17:42:23 -05:00
Renderer.swift Move the render queue to the Diamond-Square object 2018-11-11 22:13:10 -05:00
ShaderTypes.h Work in the normal calculations 2018-11-11 21:04:03 -05:00
Terrain.swift Include the normals in the generated Plane geometry 2018-11-10 21:10:03 -05:00
Terrain2.entitlements Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
Uniforms.m Add a Uniform object for RandomAlgorithm 2018-11-07 16:47:07 -05:00