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terrain
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Terrain generation in Metal
90
commits
1
branch
0
tags
204
KiB
Swift
82.2%
Metal
13.4%
Objective-C
3.2%
C++
1.2%
59697dbb51
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Eryn Wells
59697dbb51
Per-pixel shading in the fragment shader instead of per-vertex in the vertex shader
2018-11-20 20:14:43 -07:00
Terrain
Take another stab at getting Terrain to render, but no :(
2018-11-03 15:44:02 -04:00
Terrain.xcodeproj
Add Math module and an extension to float4 to make a float3
2018-11-20 11:00:59 -07:00
Terrain2
Per-pixel shading in the fragment shader instead of per-vertex in the vertex shader
2018-11-20 20:14:43 -07:00
Terrain2Tests
Update tests to pass in progress objects
2018-11-20 11:02:33 -07:00