terrain/Terrain2
2018-11-22 10:53:02 -07:00
..
Assets.xcassets Remove colorMap texture 2018-11-21 09:06:01 -07:00
Base.lproj Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
Shaders Implement Emily's algorithm for computing vertex normals 2018-11-22 10:53:02 -07:00
Algorithms.swift Remove RandomGenerator 2018-11-21 08:57:59 -07:00
AppDelegate.swift Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
GameViewController.swift Toggle rendering normals with 'n'; move Next iteration key to 'space' 2018-11-20 17:24:02 -07:00
Info.plist Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
Math.swift Move math functions to Math module 2018-11-22 08:11:30 -07:00
Queue.swift Add a basic Queue data structure 2018-11-10 17:42:23 -05:00
Renderer.swift Schedule the vertex normal update kernel 2018-11-22 09:35:01 -07:00
Terrain.swift Implement Emily's algorithm for computing vertex normals 2018-11-22 10:53:02 -07:00
Terrain2.entitlements Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00