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terrain
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6c0792fc9c
terrain
/
Terrain2
/
Shaders
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Eryn Wells
6c0792fc9c
Implement Emily's algorithm for computing vertex normals
2018-11-22 10:53:02 -07:00
..
Random.hh
Move PRNG to Random.hh
2018-11-22 07:58:36 -07:00
Shaders.metal
Pass through uniforms for normals, which means different colors for vertex and face normals!
2018-11-22 08:52:15 -07:00
ShaderTypes.h
Pass through uniforms for normals, which means different colors for vertex and face normals!
2018-11-22 08:52:15 -07:00
TerrainAlgorithms.metal
Implement Emily's algorithm for computing vertex normals
2018-11-22 10:53:02 -07:00