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terrain
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Terrain generation in Metal
103
commits
1
branch
0
tags
204
KiB
Swift
82.2%
Metal
13.4%
Objective-C
3.2%
C++
1.2%
907a0845a7
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Eryn Wells
907a0845a7
Factor out per-frame stuff into a PerFrameObject<T> class; use it for the rendering Uniforms
2018-11-22 08:29:14 -07:00
Terrain
Take another stab at getting Terrain to render, but no :(
2018-11-03 15:44:02 -04:00
Terrain.xcodeproj
Move PRNG to Random.hh
2018-11-22 07:58:36 -07:00
Terrain2
Factor out per-frame stuff into a PerFrameObject<T> class; use it for the rendering Uniforms
2018-11-22 08:29:14 -07:00
Terrain2Tests
Update tests to pass in progress objects
2018-11-20 11:02:33 -07:00