terrain/Terrain2
2018-11-11 21:04:03 -05:00
..
Assets.xcassets
Base.lproj
Shaders Work in the normal calculations 2018-11-11 21:04:03 -05:00
Algorithms.swift Dispatch the Diamond-Square render pass onto a worker queue to keep the main thread free 2018-11-10 20:57:23 -05:00
AppDelegate.swift
GameViewController.swift Toggle filled and lines mode with z key 2018-11-11 20:34:04 -05:00
Info.plist
Queue.swift
Renderer.swift Work in the normal calculations 2018-11-11 21:04:03 -05:00
ShaderTypes.h Work in the normal calculations 2018-11-11 21:04:03 -05:00
Terrain.swift Include the normals in the generated Plane geometry 2018-11-10 21:10:03 -05:00
Terrain2.entitlements
Uniforms.m