[TheGreatCube] Simple storyboard with an OpenGLView
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1 changed files with 19 additions and 5 deletions
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@ -1,7 +1,8 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.Cocoa.Storyboard.XIB" version="3.0" toolsVersion="6198" systemVersion="14A297b" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" initialViewController="B8D-0N-5wS">
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<document type="com.apple.InterfaceBuilder3.Cocoa.Storyboard.XIB" version="3.0" toolsVersion="9060" systemVersion="15B42" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" initialViewController="B8D-0N-5wS">
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="6198"/>
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<deployment identifier="macosx"/>
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<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="9060"/>
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</dependencies>
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<scenes>
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<!--Application-->
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@ -641,12 +642,12 @@
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<outlet property="delegate" destination="Voe-Tx-rLC" id="PrD-fu-P6m"/>
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</connections>
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</application>
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<customObject id="Voe-Tx-rLC" customClass="AppDelegate" customModuleProvider="target"/>
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<customObject id="Voe-Tx-rLC" customClass="AppDelegate" customModule="TheGreatCube" customModuleProvider="target"/>
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<customObject id="Ady-hI-5gd" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="75" y="0.0"/>
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</scene>
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<!--Window Controller - Window-->
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<!--Window Controller-->
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<scene sceneID="R2V-B0-nI4">
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<objects>
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<windowController id="B8D-0N-5wS" sceneMemberID="viewController">
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@ -667,10 +668,23 @@
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<!--View Controller-->
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<scene sceneID="hIz-AP-VOD">
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<objects>
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<viewController id="XfG-lQ-9wD" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
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<viewController id="XfG-lQ-9wD" customClass="ViewController" customModule="TheGreatCube" customModuleProvider="target" sceneMemberID="viewController">
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<view key="view" id="m2S-Jp-Qdl">
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<rect key="frame" x="0.0" y="0.0" width="480" height="270"/>
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<autoresizingMask key="autoresizingMask"/>
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<subviews>
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<openGLView useAuxiliaryDepthBufferStencil="NO" allowOffline="YES" translatesAutoresizingMaskIntoConstraints="NO" id="cQZ-nE-Tvw" customClass="OpenGLView" customModule="Renderer">
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<rect key="frame" x="0.0" y="0.0" width="480" height="270"/>
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<animations/>
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</openGLView>
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</subviews>
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<constraints>
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<constraint firstItem="cQZ-nE-Tvw" firstAttribute="leading" secondItem="m2S-Jp-Qdl" secondAttribute="leading" id="RzT-jE-cRi"/>
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<constraint firstAttribute="trailing" secondItem="cQZ-nE-Tvw" secondAttribute="trailing" id="dvj-mu-1jm"/>
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<constraint firstAttribute="bottom" secondItem="cQZ-nE-Tvw" secondAttribute="bottom" id="lTH-lw-uzf"/>
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<constraint firstItem="cQZ-nE-Tvw" firstAttribute="top" secondItem="m2S-Jp-Qdl" secondAttribute="top" id="mgx-oh-8Pp"/>
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</constraints>
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<animations/>
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</view>
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</viewController>
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<customObject id="rPt-NT-nkU" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/>
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