A ray tracer, Ray Charles
- Implement NearlyEqual - NearZero and TooFar take const Double& - NearZero and NearlyEqual are templated to take Double& and Double&& (and anything else that can be subtracted and/or passed into std::fabs. |
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doc | ||
lib | ||
scenes | ||
src | ||
test | ||
.gitignore | ||
charles.sublime-project | ||
charles.sublime-workspace | ||
README.md | ||
SConstruct | ||
tags |