d668091d0d
Replace uses of types in r#move with types from the moves package types
2024-02-25 09:52:40 -08:00
aaad991899
Replace crate::r#move::castle::Castle with moves::Castle
2024-02-25 09:46:59 -08:00
36db46ac18
Move position::tests → testing
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Expand information printed in assert_move_list
2024-02-25 09:20:45 -08:00
9b7bf3a212
Implement some helpful testing types and traits in the moves package
2024-02-25 09:15:07 -08:00
d714374f35
Pass self by reference to move builder methods where possible
2024-02-25 08:57:16 -08:00
b5d4069751
Make moves::castle::Parameters public
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Rename this struct CastlingParameters → Parameters
Implement getter methods for private properties
2024-02-25 08:51:23 -08:00
b3e55f6dcd
Split out some unchecked and check move build() methods
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Unchecked are unsafe. Checked are safe.
2024-02-13 11:07:49 -07:00
047eb4fd77
Get en passant move building working (again?)
2024-02-13 11:05:02 -07:00
5d1ad73be6
In Move::capture_square, move the en passant check above the simple capture check
2024-02-13 11:04:21 -07:00
e172bfb5dd
Remove the Copy trait from most move Styles and add Clone, Debug, Eq, and PartialEq to Promotion and Castle
2024-02-13 11:03:28 -07:00
f23967f4f3
Rename MoveGenerator::bitboard → _test_bitboard
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This method is only used by tests. Mark it with cfg(test) and prefix it with _test
to indicate that fact.
2024-02-11 10:29:09 -07:00
a2865c87b0
Remove an unused Rank import from position.rs
2024-02-11 10:24:11 -07:00
c03a804c79
Rework the Pawn move generator to correctly compute en passant moves
2024-02-11 10:23:07 -07:00
3b8b6b36e3
Implement a basic Display for chessfriend_moves::Move
2024-02-11 10:23:07 -07:00
8724c3cdce
Pad out the discriminants of Kind variants
2024-02-11 10:23:07 -07:00
e6a9b7f8c4
Return a chessfriend_moves::EnPassant from a new Position::en_passant()
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Replace Position's en_passant_target_square() and en_passant_capture_square()
with a single en_passant() method that returns a new EnPassant struct that has
the target and capture squares for the en passant move.
2024-02-11 10:23:07 -07:00
cc23ee2d90
Rename en passant square method on Position and implement a getter for the capture square
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Position::en_passant_square → en_passant_target_square
Position::en_passant_capture_square
2024-02-11 10:23:07 -07:00
c55b7c4877
Implement a whole new move crate
2024-02-11 10:23:07 -07:00
0bedf2aa9f
Implement part of a new Builder using the type state pattern
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The API for this is much easier to use.
2024-02-11 10:23:07 -07:00
f69c7d4c96
Move a bunch of stuff from the position::move module over to a new chessfriend_moves crate
2024-02-11 10:23:07 -07:00
1958c1a50e
[position] Address a few warnings in Position
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Build Position::sight_of_piece() and ::is_king_in_check() for cfg(test) only.
Expand the doc comment for ::king_danger() slightly.
Remove an unused Rank import.
# Conflicts:
# position/src/position/position.rs
2024-02-11 10:22:57 -07:00
e94819c79a
Visual Studio Code workspace
2024-02-11 10:22:33 -07:00
41c3a2075c
[position] Pass the PlacedPiece in move_set_for_piece() by reference to all the MoveGenerators
2024-02-11 10:17:09 -07:00
29eb56a5d7
[position] Remove some dead code from position::piece_sets
2024-02-11 09:58:18 -07:00
eb192e6dc4
[position] Fix the peterellisjones::en_passant_discovered_check test
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This test was asserting that an e.p. move is included in the list of generated
moves. Actually, the position does NOT allow an e.p. move for black.
2024-02-11 09:58:18 -07:00
0201668563
[core] Move the Unicode piece table to a helper to_unicode() method on Piece
2024-02-11 09:58:18 -07:00
742b00119a
[bitboard] Implement From<File>, From<Rank> for BitBoard and TryFrom<BitBoard> for Square
2024-02-11 09:58:06 -07:00
997621eea7
[bitboard] Make a few tweaks to some definitions in BitBoard
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Use u64::MIN and u64::MAX to define the empty and full bitboards
Write From<Square> as `1u64 << sq as u32`
Write a doc test for BitBoard::is_single_square()
Make library::RANKS and library::FILES pub(crate) instead of pub(super)
2024-02-11 09:58:06 -07:00
891b3ddbb9
[position] Remove the sight data from Position
2024-02-05 14:00:23 -08:00
a5e8f33afe
[core] Implement Square::file_rank()
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Returns a tuple of the square's file and rank.
2024-02-05 13:59:58 -08:00
a8034c79aa
[bitboard] Use a OnceLock to hold the global BitBoard library instance
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Thread safe and a single object instead of two!
2024-02-05 13:59:26 -08:00
4b35051deb
[position] Derive several traits for CheckingPieces
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Clone, Debug, Eq, and PartialEq.
2024-02-04 19:26:41 -08:00
17410936ab
[position] Remove the rook_push_mask test from check.rs
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This test now lives in move_generator::tests::peterellisjones
2024-02-04 19:26:11 -08:00
f4e57d7d6c
[position] Implement all the example positions from Peter Ellis Jones' blog post
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https://peterellisjones.com/posts/generating-legal-chess-moves-efficiently/
2024-02-03 15:16:00 -08:00
6c14851806
[position] Move whole-module move_generator tests to a tests/ module
2024-02-03 10:05:11 -08:00
4a601c2b81
[position] Fix all the unit tests
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The pawn move generator only generated pushes for white pawns.
The is_king_in_check returned an inverted flag.
MoveSet needed a couple more validation methods: can_move_to_square and can_castle.
The MakeMoveBuilder also needed a little more move validation using the above methods.
2024-02-03 10:04:41 -08:00
63758a2edd
Remove the move_generator crate from the Cargo workspace
2024-02-02 08:07:13 -08:00
efcc65d8d6
Merge branch 'checking-pieces-struct'
2024-02-02 08:06:17 -08:00
942c758e15
[position] Calculate legal moves based on whether the king is in check
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Use CheckingPieces to determine which and how many pieces check the king.
- If there are no checks, proceed with move generation as normal.
- If there is one checking piece, calculate push and capture masks and use those
to generate legal moves.
- If there are more than one checking pieces, the only legal moves are king
moves. Indicate this by setting the push and capture masks to EMPTY.
2024-02-02 08:05:37 -08:00
986758d011
[position] For non-King move generators, only generate moves if the push and captures masks aren't empty
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Always generate King moves.
2024-02-02 08:03:51 -08:00
31903cb514
[position] Calculate push and capture masks on CheckingPieces
2024-02-02 07:53:50 -08:00
ac07a8d6cf
[position] Implement SliderRayToSquareExt on Shape instead of PlacedPiece
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Add an origin square argument to its one method ::ray_to_square(). Pushing this
implementation down a layer means I don't have to care about the color of the
piece.
2024-02-02 07:29:43 -08:00
c8faad799e
[position] Clean up Position's construction scheme
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Position::default specifies the defaults for all field. Then, ::new() and
::starting() can use ..Default::default() in their implementations to avoid
having to specify empty values for all the internal structures.
2024-02-02 07:28:12 -08:00
f09376f5dc
[position] Make the checking_piece! macro handle specifying the path to the piece constructor
2024-02-02 07:25:59 -08:00
032fabe072
[bitboard] Return BitBoard::EMPTY from BitBoard's Default impl
2024-02-01 08:45:10 -08:00
ca861df9c4
[bitboard] Use TrailingBitScanner in occupied_squares_trailing
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This was an oversight.
2024-02-01 08:44:53 -08:00
deea23352b
[bitboard] Implement BitBoard::population_count()
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Uses u64::count_ones() to return the population count of the BitBoard.
2024-02-01 08:44:25 -08:00
7b97060ba2
[position] The KingMoveGenerator doesn't use push or capture masks
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Mark these arguments with an _ so the linter stops complaining about it.
2024-02-01 08:43:49 -08:00
f1a05f33c9
[position] Factor out the update_moves_with_ray! as ray_in_direction!
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This macro is implemented in every sight method. Factor it out, rename it, and
use it in all these macros.
2024-02-01 08:43:03 -08:00
722a90b860
[position] Implement a SliderRayToSquare trait
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This trait declares ray_to_square() which should return a BitBoard representing
a ray from a Square to another Square. The ray should include the target Square.
PlacedPiece implements this trait.
2024-02-01 08:42:19 -08:00