Commit graph

269 commits

Author SHA1 Message Date
06bfc4ac57 [board] Implement a BitBoard MoveLibrary
This struct computes and stores piece moves per square to speed up computation
of move lists.

Initialize a `static mut` instance once via std::sync::Once, and return a static
reference to it. So far, it computes king and knight moves.

Make BitBoard::empty() and MoveLibrary::new() const functions, enabling static
construction of the MOVE_LIBRARY instance without needing to wrap it in an
Option.
2024-01-01 09:25:35 -08:00
4a54d8b877 [board] Implement KingMoveGenerator
Generate moves for kings.

This struct is trying out a different approach to iterators where the type
itself isn't one, but it has an iter() method that returns an iterator over all
the move lists.

This struct also builds all the moves up front, in new() before the new instance
is returned.
2023-12-31 16:35:34 -08:00
af36b75df7 [board] Implement a pawn move generator
Holy heck I went on a *journey* here. Ultimately, I needed to implement my own
index-based iterator instead of using the Vec's Iterator.

This type establishes some patterns I want to carry forward to other move
generators.

1. The use of a Parameters struct to fully parameterize the move generation
   per-color. That lets these types only need a single color-based branch
2. A list of move lists, one list for each of captures, promotions, and quiet
   moves.
3. An index-based move iterator.
4. Separate impl for generating bitboard representations of these moves

Additional changes:

- Implement BitBoard::from_square()
- Implement a Square::e5() for tests

This class doesn't implement en passant yet. It also doesn't yet have tests for
the bitboard stuff.
2023-12-31 11:44:47 -08:00
750b16970f [board] Create const arrays for Shape that return &'static to its enum cases 2023-12-31 11:44:47 -08:00
878d771d86 [board] Replace Moves' separate properties with a Vec of Iterators
This makes iteration easier. Move to the next iterator if the current one returns None.
No tests for Moves yet though.
2023-12-31 11:44:47 -08:00
c2c0af20fb [board] Extend the Move type with two builder-style methods for capturing and promotion
These two methods replace self with one that has a populated capture or promotion field.
2023-12-31 09:28:21 -08:00
adc2f76e00 [board] Change the type of BitScanner.shift form u32 to usize 2023-12-31 09:27:16 -08:00
1cc8b4520f [board] Return copies of rank and file bitboards from static lists 2023-12-31 09:26:20 -08:00
e30bcb3105 [board] Implement BitBoard::file and fmt::Display for BitBoard
BitBoard::file returns a BitBoard representing the 0-indexed file.
fmt::Display prints a grid of bits in the standard orientation (white on bottom, left to right)
Add asserts to the rank and file constructors to catch out of bounds arguments.
2023-12-30 10:26:37 -08:00
c280258780 [board] Remove an unused local variable from pieces.rs 2023-12-29 16:34:26 -08:00
53dc80b6bb [board] Implement BitAndAssign and BitOrAssign on BitBoard 2023-12-29 16:34:11 -08:00
808222eef1 [board] Clean up the formatting of BitBoards
Use debug_tuple in the fmt::Debug implementation.
Implement fmt::Binary, fmt::UpperHex, and fmt::LowerHex by delegating to u64's version.
2023-12-29 15:37:38 -08:00
41421dddbb [board] Clean up interfaces of pieces and square structs 2023-12-29 09:17:33 -08:00
301fe1a4f4 [board] Remove a pile of debug printing from pieces.rs 2023-12-29 09:03:51 -08:00
164122a140 [board] Implement a simple Move struct 2023-12-29 09:03:36 -08:00
852b7a848f [board] Implement PawnMoveGenerator
It generates pawn moves with bitboard bit operations!
2023-12-29 09:03:02 -08:00
65a7bec5f9 [board] Implement Position::move_generator 2023-12-29 08:59:13 -08:00
90db9b194f [board] Implement BitBoard::shift_east 2023-12-29 08:58:34 -08:00
1a986e4c27 [board] Implement Position::occupied_squares and Position::empty_squares
These methods return bitboards marking the occupied and empty squares, made by ORing the two pieces_per_color bitboards.
2023-12-29 08:58:34 -08:00
2296be23cc [board] Rename BitBoard::from_bit_field → ::new 2023-12-28 21:42:18 -07:00
af53eb932c [board] Populate the color bitboards when placing pieces 2023-12-28 21:41:55 -07:00
e1e27fc668 [board] Implement TryFrom<&str> for Shape
Convert a string to a Shape using the first character in the string.
Rename TryFromCharError → TryFromError
2023-12-28 19:50:02 -07:00
72dabfe73f [board] A couple small changes to support the explorer crate
- DiagramFormatter::new
- Make board::position public
2023-12-28 15:11:57 -07:00
4c9e6a51fc [board] Move all the BitBoard shift code to a new bitboard::shifts module 2023-12-28 12:14:30 -07:00
5a08a4477e [board] Implement BitBoard::shift_south 2023-12-28 12:10:39 -07:00
5039d657ae [board] Some test helpers that produce Squares from algebraic notiation and assert their validity 2023-12-28 12:08:44 -07:00
5e47d37aa3 [board] Add a negative test for BitBoard::is_empty()
Remove a stray println!
2023-12-27 10:28:44 -07:00
61448d437f [board] Implement a BitBoard::rank constructor
Also implement BitBoard::shift_north() to support rank().
2023-12-27 10:04:02 -07:00
dda4cd8a5a [board] Add a MoveGenerator struct 2023-12-27 10:02:37 -07:00
51a265172b [board] Implement an infix_op! macro for generating BitBoard operator traits 2023-12-27 10:00:30 -07:00
50a6be2f72 [board] Pass piece argument to Position::bitboard_for_piece() by value instead of by reference 2023-12-27 08:31:02 -07:00
4bec1538a1 [board] Add the missing trailing } to fmt::Debug for Position 2023-12-27 08:01:44 -07:00
b9ba2629c4 [board] Fix the King's position in the Position::starting()
I wrote a test of the starting position for DiagramFormatter and discovered that Position::starting() was placing the king incorrectly. Fixed it!
2023-12-27 08:01:44 -07:00
ff59799add [board] Move neighbor::Direction → square::Direction 2023-12-27 08:01:44 -07:00
19c48b9816 [board] Implement a DiagramFormatter that writes a graphical diagram of a Position
Remove fmt::Display from Position and move display to a DiagramFormatter type that implements that trait and writes a position to a formatter.
2023-12-26 21:37:22 -07:00
8d06cbf0f8 [board] Make the piece module public and remove the crate-level export of Color and Piece 2023-12-26 21:36:38 -07:00
17511e9d63 [board] Implement a rather dumb Position::piece_on_square
This method does an iteration over all piece colors and shapes to find the piece on a given square.
2023-12-26 21:34:01 -07:00
49c5a0b51d [board] Implement fmt::Display for Piece 2023-12-26 21:33:00 -07:00
ecc1ee85d4 [board] Remove an unintentional recursion in fmt::Display for piece::Shape 2023-12-26 21:31:44 -07:00
8e9da6aeff [board] Implement helpful piecewise constructors on Piece 2023-12-26 21:31:05 -07:00
371d37f688 [board] Implement TryFrom<char> and Into<char> for piece::Shape 2023-12-26 13:57:36 -07:00
a963cee1e7 Merge branch 'main' into pretty-print-position 2023-12-26 13:28:55 -07:00
9d0761f8c6 [board] Rename from_algebraic_string → from_algebraic_str 2023-12-26 13:28:25 -07:00
758a3d95fc [board] Reorganize bitboard and position modules and export some symbols from the crate
Move position.rs to the position module and create a mod.rs.
Do the same for bitboard.rs in the bitboard modules.
Export Color, Piece, Position, and Square and use crate::Thing directly instead of referring to the symbol in the nested modules.
2023-12-26 11:25:27 -07:00
d2d33a4915 [board] Add Position::color_to_move defaulting to White 2023-12-26 11:22:40 -07:00
cc793fdad6 [board] Pretty print a board with rank and file notations but no pieces 2023-12-26 11:21:01 -07:00
1575c83d31 [board] Rename PiecePlacementError::PieceExistsOnSquare → ExistsOnSquare 2023-12-26 11:20:01 -07:00
80b78a8fef [board] Remove Default derivation from BitBoard 2023-12-26 11:19:13 -07:00
32c562e405 [board] Implement Color::other() that swaps the color for the other 2023-12-26 11:13:44 -07:00
fac98735e3 [board] Implement a Pieces iterator
This type iterates the pieces in a Position using the BitScanner struct to iterate all the occupied squares of the position's bitboards.
2023-12-26 09:19:38 -07:00