going-rogue/erynrl
Eryn Wells 327cc90b2e Remove QuitAction and ActionWithActor!
Move quit event handling to the interface and flatten the Action class
hierarchy. There are no longer any actions that don't take an Actor. This has
the happy side effect of resolving some pylint errors too. :)
2023-03-11 01:11:09 -08:00
..
actions Remove QuitAction and ActionWithActor! 2023-03-11 01:11:09 -08:00
interface Remove QuitAction and ActionWithActor! 2023-03-11 01:11:09 -08:00
map Refactor how maps, rooms, and corridors are generated 2023-03-11 00:06:47 -08:00
__init__.py
__main__.py Add a title to the window :) 2023-03-11 01:00:09 -08:00
ai.py Remove QuitAction and ActionWithActor! 2023-03-11 01:11:09 -08:00
components.py Move the renderable part of Entity to a Renderable component 2023-03-11 00:58:58 -08:00
configuration.py Add doc string for Configuration attributes 2023-03-05 10:49:02 -08:00
engine.py Remove QuitAction and ActionWithActor! 2023-03-11 01:11:09 -08:00
events.py Remove QuitAction and ActionWithActor! 2023-03-11 01:11:09 -08:00
geometry.py Figure out (finally!) the mouse coordinates in the MapWindow 2023-03-10 23:53:08 -08:00
items.py A couple fixes in items.py 2023-02-18 22:57:37 -08:00
log.py Move the BSP implementation to BSPRectMethod 2023-03-06 19:33:34 -08:00
messages.py Move all the interface stuff to interface.Interface 2023-02-11 01:21:52 -08:00
monsters.py Clean up a few type checker things 2023-03-11 00:57:15 -08:00
object.py Move the renderable part of Entity to a Renderable component 2023-03-11 00:58:58 -08:00