going-rogue/erynrl
Eryn Wells dd8b0364e0 Break RoomGenerators into Rect and Room methods
A RoomGenerator is now made up of two "method" classes that do separate
things:

1. A RectMethod takes the size of the area to generate and creates an
   iterable stream of Rects to fill that area.
2. A RoomMethod takes a Rect and creates a room inside of it.

These two components are composable in interesting ways, and allow a
more data-driven approach to map generation, though I don't yet have the
ability to make this mechansim entirely data-driven.
2023-03-05 16:53:00 -08:00
..
actions Add a bunch of doc strings and header comments to files 2023-02-15 08:25:40 -08:00
interface Fix up how Maps are rendered in MapWindows 2023-03-05 13:37:51 -08:00
map Break RoomGenerators into Rect and Room methods 2023-03-05 16:53:00 -08:00
__init__.py Move the roguebasin package to erynrl 2022-05-12 09:05:27 -07:00
__main__.py Specify map size of 80x24 2023-03-05 13:35:47 -08:00
ai.py Refactor Action into Action and ActionWithActor 2023-02-12 16:34:37 -08:00
components.py PEP8 formatter changes 2023-02-10 21:25:00 -08:00
configuration.py Add doc string for Configuration attributes 2023-03-05 10:49:02 -08:00
engine.py Break RoomGenerators into Rect and Room methods 2023-03-05 16:53:00 -08:00
events.py Implement viewport tracking for the MapWindow 2023-02-12 19:47:27 -08:00
geometry.py Implement LE, LT, GE, GT on Point 2023-03-05 14:24:44 -08:00
items.py A couple fixes in items.py 2023-02-18 22:57:37 -08:00
log.py Clean up log module documentation 2023-02-20 17:11:55 -08:00
messages.py Move all the interface stuff to interface.Interface 2023-02-11 01:21:52 -08:00
monsters.py Move the roguebasin package to erynrl 2022-05-12 09:05:27 -07:00
object.py Clean up the doc comment on Entity 2023-03-04 11:07:32 -08:00