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d4d4a0a7ba
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Attach height texture to vertex shader
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2018-11-03 16:35:23 -04:00 |
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a5d08d6974
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Over-zealous multiline edit
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2018-11-03 16:26:55 -04:00 |
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f1517a2166
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Rename an unnecessarily long variable
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2018-11-03 16:25:57 -04:00 |
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dac8f24568
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Add grid coordinate argument encoding stuff and a texture to hold heights
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2018-11-03 16:25:19 -04:00 |
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a5c86f9c31
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Doc comments!
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2018-11-03 16:02:35 -04:00 |
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5fa89d1e47
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Extract Terrain into its own class
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2018-11-03 15:59:11 -04:00 |
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ee2431d9c4
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Fix Terrain2's build
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2018-11-03 15:44:10 -04:00 |
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bf6cd3ca15
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Take another stab at getting Terrain to render, but no :(
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2018-11-03 15:44:02 -04:00 |
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dc179036dc
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Render a plane in Terrain2 instead of a box
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2018-11-03 15:43:47 -04:00 |
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a771c2622a
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Create Terrain2 app, using Xcode's boilerplate
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2018-11-03 15:15:03 -04:00 |
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df0a4ca6fc
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Explicitly link Metal and MetalKit
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2018-11-03 15:08:01 -04:00 |
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a311423cb1
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Strip down shaders to their most basic forms
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2018-11-03 15:07:32 -04:00 |
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dff9e5d3bf
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Terrain grid goes between -1 and 1
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2018-11-03 15:07:21 -04:00 |
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49783610e7
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In the name of debugging, use a smaller grid and make more local vars
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2018-11-03 15:07:03 -04:00 |
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3ce38b4b8b
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Move all Metal setup to the Renderer
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2018-11-03 15:06:30 -04:00 |
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e18a956875
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Create the TerrainVC in the xib
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2018-11-03 15:05:27 -04:00 |
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35ed423144
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Remove alpha render attachment stuff
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2018-11-03 14:23:45 -04:00 |
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67134c157b
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Get all the pieces together
Still doesn't render though. :\
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2018-11-03 14:01:34 -04:00 |
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8a664fff70
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Pass the device around
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2018-11-03 10:50:43 -04:00 |
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2361199267
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Add Terrain class that generates terrain
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2018-11-03 10:45:57 -04:00 |
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31f2258ec3
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Remove CGSize extension that uses nonexistent Size
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2018-11-03 10:45:44 -04:00 |
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bb9507e3ec
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Create a Renderer and copy over the Math library
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2018-11-03 10:16:22 -04:00 |
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75f23a94a4
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Set up a TerrainViewController with an MTKView
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2018-11-03 09:55:46 -04:00 |
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28caab9052
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Initial Commit
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2018-11-03 09:43:38 -04:00 |
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