Terrain generation in Metal
- Render normals every frame for now - Pass 3x3 normal matrix as the top-left 3x3 submatrix of the viewModel matrix - Slightly darken the light |
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Terrain | ||
Terrain.xcodeproj | ||
Terrain2 | ||
Terrain2Tests |
- Render normals every frame for now - Pass 3x3 normal matrix as the top-left 3x3 submatrix of the viewModel matrix - Slightly darken the light |
||
---|---|---|
Terrain | ||
Terrain.xcodeproj | ||
Terrain2 | ||
Terrain2Tests |