Terrain generation in Metal
- Render normals every frame for now - Pass 3x3 normal matrix as the top-left 3x3 submatrix of the viewModel matrix - Slightly darken the light |
||
|---|---|---|
| Terrain | ||
| Terrain.xcodeproj | ||
| Terrain2 | ||
| Terrain2Tests | ||
- Render normals every frame for now - Pass 3x3 normal matrix as the top-left 3x3 submatrix of the viewModel matrix - Slightly darken the light |
||
|---|---|---|
| Terrain | ||
| Terrain.xcodeproj | ||
| Terrain2 | ||
| Terrain2Tests | ||