- Render normals every frame for now - Pass 3x3 normal matrix as the top-left 3x3 submatrix of the viewModel matrix - Slightly darken the light |
||
|---|---|---|
| .. | ||
| Shaders.metal | ||
| TerrainAlgorithms.metal | ||
- Render normals every frame for now - Pass 3x3 normal matrix as the top-left 3x3 submatrix of the viewModel matrix - Slightly darken the light |
||
|---|---|---|
| .. | ||
| Shaders.metal | ||
| TerrainAlgorithms.metal | ||