..
yaml
Update ObjectParser for boxes
2014-07-22 21:40:13 -07:00
basics.cc
Convert Vector3 to use Doubles
2014-07-22 20:46:10 -07:00
basics.h
Convert Vector3 to use Doubles
2014-07-22 20:46:10 -07:00
camera.cc
Camera doesn't inherit from Object; defines its own origin.
2014-07-20 12:37:04 -07:00
camera.h
Use shared_ptr for Scene::mCamera
2014-07-20 12:37:31 -07:00
charles.cc
Add logModule.hh
2014-08-02 00:02:01 -07:00
charles.hh
charles.hh – defines extern'd verbosity
2014-07-19 21:20:50 -07:00
light.cc
Light implements its own origin
2014-07-20 16:51:20 -07:00
light.h
Light implements its own origin
2014-07-20 16:51:20 -07:00
log.hh
Add logModule.hh
2014-08-02 00:02:01 -07:00
logModule.hh
Add logModule.hh
2014-08-02 00:02:01 -07:00
material.cc
Update code style for Material objects
2014-07-20 16:45:40 -07:00
material.h
Update code style for Material objects
2014-07-20 16:45:40 -07:00
object.cc
Update code style for Object
2014-07-20 16:48:09 -07:00
object.h
Include <memory> in object.h
2014-07-25 15:10:29 -07:00
object_plane.cc
object_plane.h
object_sphere.cc
Update Sphere to inherit from Object
2014-07-20 16:49:55 -07:00
object_sphere.h
Define shared_ptr<Sphere> as Sphere::Ptr
2014-07-20 16:51:58 -07:00
objectBox.cc
Push tNear and tFar onto t&, rather than t0 and t1
2014-07-23 07:39:55 -07:00
objectBox.hh
Getters and setters for Near and Far vectors
2014-07-22 21:37:49 -07:00
reader.hh
reader_yaml.cc
Remove a bunch of debugging printfs and add verbosity levels
2014-07-19 16:04:47 -07:00
reader_yaml.hh
scene.cc
Print number of objects in the scene before rendering
2014-07-22 21:40:25 -07:00
scene.h
Update Scene a bit for new code style and namespaces in Object and Sphere
2014-07-20 16:54:10 -07:00
SConscript
Scons default build target: charles
2014-07-25 13:31:09 -07:00
texture.c
texture.h
types.hh
Some generic, useful types
2014-07-20 16:53:39 -07:00
writer.h
writer_png.cc
writer_png.h