6a86368d3a 
								
							 
						 
						
							
							
								
								Include the normals in the generated Plane geometry  
							
							 
							
							
							
						 
						
							2018-11-10 21:10:03 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								cb16b84ab9 
								
							 
						 
						
							
							
								
								Dispatch the Diamond-Square render pass onto a worker queue to keep the main thread free  
							
							 
							
							
							
						 
						
							2018-11-10 20:57:23 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								6a43c10b9f 
								
							 
						 
						
							
							
								
								Add a roughness control  
							
							 
							
							
							
						 
						
							2018-11-10 17:52:37 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								7658210da4 
								
							 
						 
						
							
							
								
								Fix an off by one bug... the tests didn't catch this one :\  
							
							 
							
							
							
						 
						
							2018-11-10 17:43:10 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								63cad2404c 
								
							 
						 
						
							
							
								
								Expand the map calls to help with debugging  
							
							 
							
							
							
						 
						
							2018-11-10 17:42:42 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								47df42c8e5 
								
							 
						 
						
							
							
								
								Add a basic Queue data structure  
							
							 
							
							... 
							
							
							
							Implemented as a linked list. 
							
						 
						
							2018-11-10 17:42:23 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								4e4b6b9bca 
								
							 
						 
						
							
							
								
								Render the terrain  
							
							 
							
							
							
						 
						
							2018-11-10 17:08:24 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								4a236bf6d6 
								
							 
						 
						
							
							
								
								Instantiate a DiamondSquare generator  
							
							 
							
							
							
						 
						
							2018-11-10 17:06:14 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								5233a94fec 
								
							 
						 
						
							
							
								
								Oops fix my algorithm and update the tests  
							
							 
							
							
							
						 
						
							2018-11-10 17:05:54 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								359c7ef987 
								
							 
						 
						
							
							
								
								Rename DiamondSquareAlgorithm -> DiamondSquareGenerator  
							
							 
							
							
							
						 
						
							2018-11-10 16:05:30 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								dce01100cc 
								
							 
						 
						
							
							
								
								Complete migrating the algorithm implementation to the Algorithm object  
							
							 
							
							
							
						 
						
							2018-11-10 16:03:53 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								e50a36f7d1 
								
							 
						 
						
							
							
								
								Test point->index conversion  
							
							 
							
							
							
						 
						
							2018-11-10 16:03:38 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								045842c20a 
								
							 
						 
						
							
							
								
								Tests for diamondCorners and a lot of debugging  
							
							 
							
							
							
						 
						
							2018-11-10 15:33:12 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								6b6e317a9c 
								
							 
						 
						
							
							
								
								Make Point and Size honest to goodness structs  
							
							 
							
							
							
						 
						
							2018-11-10 13:50:28 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								5607f01ac1 
								
							 
						 
						
							
							
								
								Finish renaming algorithm -> generator  
							
							 
							
							... 
							
							
							
							Xcode missed some 
							
						 
						
							2018-11-10 13:22:01 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								a58241cd13 
								
							 
						 
						
							
							
								
								Rename Algorithm -> TerrainGenerator  
							
							 
							
							
							
						 
						
							2018-11-10 13:16:22 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								c62ae41fc0 
								
							 
						 
						
							
							
								
								Tests for side midpoints; move BFS test to BoxTests  
							
							 
							
							
							
						 
						
							2018-11-10 12:54:34 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								48425d5cb8 
								
							 
						 
						
							
							
								
								Tests for breadth first search  
							
							 
							
							
							
						 
						
							2018-11-10 12:47:04 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								8d6c48466b 
								
							 
						 
						
							
							
								
								Remove all the explicit type names from the tests  
							
							 
							
							
							
						 
						
							2018-11-10 10:40:44 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								25abb91476 
								
							 
						 
						
							
							
								
								Move BFS stuff to use the new helper method  
							
							 
							
							
							
						 
						
							2018-11-10 10:40:29 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								cd48797fa9 
								
							 
						 
						
							
							
								
								Fix the build; test box subdivisions  
							
							 
							
							
							
						 
						
							2018-11-10 10:30:07 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								8e2a873edf 
								
							 
						 
						
							
							
								
								Move shader files to Shaders group  
							
							 
							
							
							
						 
						
							2018-11-10 09:54:17 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								cce59a45dc 
								
							 
						 
						
							
							
								
								Get down an initial diamond-squares implementation  
							
							 
							
							
							
						 
						
							2018-11-10 09:53:37 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								a390cbc584 
								
							 
						 
						
							
							
								
								Add unit test target for Terrain2  
							
							 
							
							
							
						 
						
							2018-11-08 20:19:31 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								7343f0a83a 
								
							 
						 
						
							
							
								
								Wrap algorithm iteration flag in a semaphore  
							
							 
							
							
							
						 
						
							2018-11-07 17:11:30 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								1a5ed92c14 
								
							 
						 
						
							
							
								
								Regeneration on ever 'n' now, but it gets scheduled on every frame in that semaphore group  
							
							 
							
							
							
						 
						
							2018-11-07 17:05:28 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								11b9cba8ac 
								
							 
						 
						
							
							
								
								Add a Uniform object for RandomAlgorithm  
							
							 
							
							... 
							
							
							
							This object contains several random numbers for the GPU kernel to use when generating random points. This isn't right yet (there are still patterns in the generated data) but it's time to move on... 
							
						 
						
							2018-11-07 16:47:07 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								76f0065d8b 
								
							 
						 
						
							
							
								
								Generate some pseudo-random numbers with a PRNG class in the shaders.  
							
							 
							
							
							
						 
						
							2018-11-04 22:30:06 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								bd9cba2886 
								
							 
						 
						
							
							
								
								Get rid of an unused static let  
							
							 
							
							
							
						 
						
							2018-11-04 14:26:15 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								8ffb0a1cfe 
								
							 
						 
						
							
							
								
								Generate terrain on a keypress  
							
							 
							
							
							
						 
						
							2018-11-04 14:19:02 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								55a134882d 
								
							 
						 
						
							
							
								
								Proof of concept for Algorithm objects  
							
							 
							
							... 
							
							
							
							Next up compute kernel dispatch! 
							
						 
						
							2018-11-04 13:44:47 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								96730ecd41 
								
							 
						 
						
							
							
								
								Use a fixed size 512x512 texture for the height map  
							
							 
							
							... 
							
							
							
							This will make implementing other algorithms easier. :D 
							
						 
						
							2018-11-04 11:34:25 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								af5e5a6123 
								
							 
						 
						
							
							
								
								Generate some random heights to fill the height map texture and ... it works!  
							
							 
							
							
							
						 
						
							2018-11-04 08:25:01 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								18e9d078b0 
								
							 
						 
						
							
							
								
								TODO  
							
							 
							
							
							
						 
						
							2018-11-04 08:07:17 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								4803620d4b 
								
							 
						 
						
							
							
								
								Read texture data from the heights texture  
							
							 
							
							
							
						 
						
							2018-11-04 08:06:48 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								753e8eb311 
								
							 
						 
						
							
							
								
								Give the grid coordinate vertex attribute a nice name  
							
							 
							
							
							
						 
						
							2018-11-03 16:35:46 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								d4d4a0a7ba 
								
							 
						 
						
							
							
								
								Attach height texture to vertex shader  
							
							 
							
							
							
						 
						
							2018-11-03 16:35:23 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								a5d08d6974 
								
							 
						 
						
							
							
								
								Over-zealous multiline edit  
							
							 
							
							
							
						 
						
							2018-11-03 16:26:55 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								f1517a2166 
								
							 
						 
						
							
							
								
								Rename an unnecessarily long variable  
							
							 
							
							
							
						 
						
							2018-11-03 16:25:57 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								dac8f24568 
								
							 
						 
						
							
							
								
								Add grid coordinate argument encoding stuff and a texture to hold heights  
							
							 
							
							
							
						 
						
							2018-11-03 16:25:19 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								a5c86f9c31 
								
							 
						 
						
							
							
								
								Doc comments!  
							
							 
							
							
							
						 
						
							2018-11-03 16:02:35 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								5fa89d1e47 
								
							 
						 
						
							
							
								
								Extract Terrain into its own class  
							
							 
							
							
							
						 
						
							2018-11-03 15:59:11 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								ee2431d9c4 
								
							 
						 
						
							
							
								
								Fix Terrain2's build  
							
							 
							
							
							
						 
						
							2018-11-03 15:44:10 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								bf6cd3ca15 
								
							 
						 
						
							
							
								
								Take another stab at getting Terrain to render, but no :(  
							
							 
							
							
							
						 
						
							2018-11-03 15:44:02 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								dc179036dc 
								
							 
						 
						
							
							
								
								Render a plane in Terrain2 instead of a box  
							
							 
							
							
							
						 
						
							2018-11-03 15:43:47 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								a771c2622a 
								
							 
						 
						
							
							
								
								Create Terrain2 app, using Xcode's boilerplate  
							
							 
							
							
							
						 
						
							2018-11-03 15:15:03 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								df0a4ca6fc 
								
							 
						 
						
							
							
								
								Explicitly link Metal and MetalKit  
							
							 
							
							
							
						 
						
							2018-11-03 15:08:01 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								a311423cb1 
								
							 
						 
						
							
							
								
								Strip down shaders to their most basic forms  
							
							 
							
							
							
						 
						
							2018-11-03 15:07:32 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								dff9e5d3bf 
								
							 
						 
						
							
							
								
								Terrain grid goes between -1 and 1  
							
							 
							
							
							
						 
						
							2018-11-03 15:07:21 -04:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
						 
						
							
							
							
							
								
							
							
								49783610e7 
								
							 
						 
						
							
							
								
								In the name of debugging, use a smaller grid and make more local vars  
							
							 
							
							
							
						 
						
							2018-11-03 15:07:03 -04:00