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b26bec76da
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Fix the normals!!1!
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2018-11-26 17:26:09 -08:00 |
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ac7ae15ceb
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Make sure we dispatch a height update for every vertex
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2018-11-23 13:17:27 -07:00 |
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e1ec7701ba
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Get the normals sorted out; enable lighting from multiple lights
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2018-11-23 08:15:19 -07:00 |
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a72309ec09
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Fix the off-by-ones
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2018-11-22 11:14:34 -07:00 |
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6c0792fc9c
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Implement Emily's algorithm for computing vertex normals
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2018-11-22 10:53:02 -07:00 |
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3cd9aca62b
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Schedule the vertex normal update kernel
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2018-11-22 09:35:01 -07:00 |
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65ffec18e9
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A couple small random tweaks while I play with lighting
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2018-11-22 08:12:15 -07:00 |
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cd9bf6c1a9
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Move PRNG to Random.hh
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2018-11-22 07:58:36 -07:00 |
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261a768ae5
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Remove RandomGenerator
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2018-11-21 08:57:59 -07:00 |
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296af144ce
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Get face normals rendering
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2018-11-20 17:13:31 -07:00 |
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43e42f5374
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Get face normals updated
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2018-11-19 21:52:53 -07:00 |
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2b2539d7df
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Implement progress tracking
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2018-11-18 21:15:20 -07:00 |
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e62dd1b0f2
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Work in the normal calculations
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2018-11-11 21:04:03 -05:00 |
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dc3de77a59
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Debug modifying the geometry
packed_float3 != float3 ¯\_(ツ)_/¯
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2018-11-11 20:16:08 -05:00 |
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3462fa2458
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Update heights of plane geometry in a shader kernel
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2018-11-11 19:50:43 -05:00 |
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8e2a873edf
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Move shader files to Shaders group
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2018-11-10 09:54:17 -05:00 |
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