|  | cc126a153e | Add ray count and duration stats | 2013-09-12 09:10:22 -07:00 |  | 
				
					
						|  | a3bdc01d45 | Compact some normalization and stuff | 2013-09-11 22:11:56 -07:00 |  | 
				
					
						|  | 0e678938fe | Move the light | 2013-09-11 22:11:44 -07:00 |  | 
				
					
						|  | fcde85c642 | Return *this after normalizing | 2013-09-11 22:07:34 -07:00 |  | 
				
					
						|  | e76bf0f444 | Lambert shading! | 2013-09-11 22:03:50 -07:00 |  | 
				
					
						|  | 1e39776145 | Return a normalized vector from compute_normal | 2013-09-11 22:03:36 -07:00 |  | 
				
					
						|  | 3646fa40ab | Remove the second light | 2013-09-11 22:03:18 -07:00 |  | 
				
					
						|  | 8a1934f957 | Reorder some code -- just some formatting | 2013-09-11 10:35:03 -07:00 |  | 
				
					
						|  | 247e205827 | Return material color if there was a ray intersection | 2013-09-11 10:33:56 -07:00 |  | 
				
					
						|  | 3a5c6cddf9 | Add max_depth parameter | 2013-09-11 10:33:20 -07:00 |  | 
				
					
						|  | 2c23fb819e | Add Materials to the shapes in the scene | 2013-09-11 09:05:27 -07:00 |  | 
				
					
						|  | b480e2c869 | Lights need basics.h | 2013-09-11 08:57:05 -07:00 |  | 
				
					
						|  | c6c11ca95a | Add operator*= to colors | 2013-09-11 08:56:53 -07:00 |  | 
				
					
						|  | 51c79b9b76 | Add Material class | 2013-09-11 08:56:28 -07:00 |  | 
				
					
						|  | aed523d457 | Add lights to the scene | 2013-09-11 08:38:39 -07:00 |  | 
				
					
						|  | 86a9c74c1e | Activate point_is_on_surface() and calculate_normal() | 2013-09-10 22:32:46 -07:00 |  | 
				
					
						|  | 6bb7689ac0 | Add lights to the scene | 2013-09-10 21:49:01 -07:00 |  | 
				
					
						|  | 14b246b6e9 | Add light module | 2013-09-10 21:48:49 -07:00 |  | 
				
					
						|  | 72c0d1475e | Yay! | 2013-09-10 21:04:56 -07:00 |  | 
				
					
						|  | aa694e8128 | Update object_sphere for C++; inherit from Shape | 2013-09-10 21:04:31 -07:00 |  | 
				
					
						|  | df7a8988b2 | Remove scene.c | 2013-09-10 21:03:29 -07:00 |  | 
				
					
						|  | c9b130c121 | Update main() for C++ | 2013-09-10 21:02:40 -07:00 |  | 
				
					
						|  | b42a756042 | Basic functions can't be inline (wat); fix dot product error | 2013-09-10 21:02:30 -07:00 |  | 
				
					
						|  | 5d8a940f30 | Convert writer_png to C++; add Writer class; add PNGWriter class | 2013-09-10 21:02:04 -07:00 |  | 
				
					
						|  | 568e3f4c55 | Update scene module for C++ | 2013-09-10 16:28:38 -07:00 |  | 
				
					
						|  | 17344bb4cd | Add scene.cc to build | 2013-09-10 16:28:17 -07:00 |  | 
				
					
						|  | 1d238d6923 | Fix object_sphere.cc | 2013-09-10 16:27:39 -07:00 |  | 
				
					
						|  | 6de49ae679 | Add operator= to Vector3 and Color | 2013-09-10 16:25:12 -07:00 |  | 
				
					
						|  | e5601e7f43 | Define constructors for Object and Shape; move a bunch of Sphere code to object_sphere | 2013-09-10 15:45:13 -07:00 |  | 
				
					
						|  | f062efc349 | Make Vector3 methods const | 2013-09-10 15:34:08 -07:00 |  | 
				
					
						|  | 68a4855edf | Add object.cc and object_sphere.cc to SConscript | 2013-09-10 09:34:32 -07:00 |  | 
				
					
						|  | 249f77e6cf | Add object_sphere.h | 2013-09-10 09:34:15 -07:00 |  | 
				
					
						|  | 2d66ba0945 | Move Sphere::does_intersect to object_sphere; fill out object_sphere in C++ | 2013-09-10 09:33:59 -07:00 |  | 
				
					
						|  | a02e31952e | Update object.cc for C++ | 2013-09-10 09:18:05 -07:00 |  | 
				
					
						|  | 6ad2f16acd | Comments for basics! | 2013-09-09 23:03:41 -07:00 |  | 
				
					
						|  | 08b10bba19 | const char * in charles.cc | 2013-09-09 22:51:55 -07:00 |  | 
				
					
						|  | 4e28c26cc9 | Update SConscript with .cc files | 2013-09-09 22:51:10 -07:00 |  | 
				
					
						|  | a4a6dc8589 | Move .cpp to .cc | 2013-09-09 22:50:41 -07:00 |  | 
				
					
						|  | 3006c6a8bc | Convert charles.c to C++ | 2013-09-09 22:48:52 -07:00 |  | 
				
					
						|  | b973003a6b | Convert basics to C++ | 2013-09-09 22:47:19 -07:00 |  | 
				
					
						|  | 86a5055d63 | Add CXXCOMSTR; add -std= options to CFLAGS and CXXFLAGS | 2013-09-09 22:37:44 -07:00 |  | 
				
					
						|  | ebc561e415 | Modify SConstruct for C++ | 2013-09-09 21:45:25 -07:00 |  | 
				
					
						|  | f80b580017 | Play with the dot product test -- it wasn't sufficient to catch an error >_< | 2013-09-09 09:06:19 -07:00 |  | 
				
					
						|  | 07c70b2bc7 | Initialize ray before testing intersection | 2013-09-09 09:03:07 -07:00 |  | 
				
					
						|  | ee536de7dc | Add tests for sphere_point_lies_on_surface and sphere_compute_normal | 2013-09-09 08:53:19 -07:00 |  | 
				
					
						|  | 600f93b908 | Use test_assert_within_epsilon for testing floating point equality | 2013-09-09 08:53:05 -07:00 |  | 
				
					
						|  | 13ca9abc53 | Add test_asserts module | 2013-09-09 08:52:35 -07:00 |  | 
				
					
						|  | bfb1a1b3d5 | Add sphere_point_lies_on_surface and sphere_compute_normal | 2013-09-09 08:52:14 -07:00 |  | 
				
					
						|  | ca2a5c1b3b | Use INFINITY for nearest_t | 2013-09-08 21:08:52 -07:00 |  | 
				
					
						|  | a644539fd3 | TODO: Lighting | 2013-09-08 20:52:57 -07:00 |  |