|  | 810990cbe9 | Return Vector3::Zero for normal if point is not on surface of plane | 2013-09-22 17:43:13 -07:00 |  | 
				
					
						|  | a13ce45d39 | Shift scene objects around to try to see a plane... | 2013-09-22 17:42:50 -07:00 |  | 
				
					
						|  | ebb9b7aab9 | Shift the plane down (I think) | 2013-09-22 12:13:11 -07:00 |  | 
				
					
						|  | 34296feeb2 | Add a plane to the scene | 2013-09-22 10:16:32 -07:00 |  | 
				
					
						|  | d166752f22 | Add object_plane.cc to the build | 2013-09-22 10:16:27 -07:00 |  | 
				
					
						|  | c405302613 | Add operator<< overload for Object | 2013-09-22 10:16:15 -07:00 |  | 
				
					
						|  | c6b8b167ca | Add operator<< overloads for Vector3, Ray, and Color | 2013-09-22 10:15:41 -07:00 |  | 
				
					
						|  | 2ea0589b44 | Add Planes | 2013-09-22 09:58:40 -07:00 |  | 
				
					
						|  | 5d14a63c37 | Add cross product operation to Vector3 | 2013-09-22 08:37:58 -07:00 |  | 
				
					
						|  | a41817217a | Blend specular color with reflected color | 2013-09-21 17:14:47 -07:00 |  | 
				
					
						|  | d5f640871c | Comment about lambert shading | 2013-09-21 17:06:49 -07:00 |  | 
				
					
						|  | daeb052003 | Don't acknowledge intersections closer than t=1e-2. This avoids intersections with the shape itself. | 2013-09-21 17:04:54 -07:00 |  | 
				
					
						|  | 6c1e8c7ffb | Add min_weight property to Scene | 2013-09-21 17:01:11 -07:00 |  | 
				
					
						|  | 482896cfa1 | First pass at doing reflections -- splotchy... | 2013-09-21 16:45:30 -07:00 |  | 
				
					
						|  | 58f3cdd304 | Add default values for trace_ray depth and weight arguments | 2013-09-21 16:45:10 -07:00 |  | 
				
					
						|  | 745aa27447 | Add specular parameters to Material | 2013-09-21 15:53:16 -07:00 |  | 
				
					
						|  | 90530b74ef | Return Black if max depth exceeded | 2013-09-21 15:42:11 -07:00 |  | 
				
					
						|  | 4eafa294ed | Add /usr/local/{lib,include} to SConstruct | 2013-09-21 15:34:12 -07:00 |  | 
				
					
						|  | 8e0a14cc2f | SCons: LIBS is a list | 2013-09-20 09:54:08 -07:00 |  | 
				
					
						|  | f6e92f2571 | Fix compiler errors in camera module | 2013-09-20 09:21:25 -07:00 |  | 
				
					
						|  | 746731398a | Accessors for Camera attributes | 2013-09-20 09:10:56 -07:00 |  | 
				
					
						|  | 764afab8ac | Camera stuff -- empty implementations of compute_primary_ray | 2013-09-20 09:10:56 -07:00 |  | 
				
					
						|  | fb6920e923 | Add X, Y, and Z unit vectors | 2013-09-20 09:10:55 -07:00 |  | 
				
					
						|  | 99f98d2bf5 | Add virtual destructor to Writer | 2013-09-20 09:10:55 -07:00 |  | 
				
					
						|  | 0bd0cc277f | Ignore PNG files | 2013-09-20 09:10:55 -07:00 |  | 
				
					
						|  | 4523671920 | Forward declare Scene class in Writer | 2013-09-20 09:10:43 -07:00 |  | 
				
					
						|  | 16a37f6fb3 | Shadows! | 2013-09-13 18:56:07 -07:00 |  | 
				
					
						|  | 3dbde9a60d | Set diffuse parameters for materials | 2013-09-13 18:39:31 -07:00 |  | 
				
					
						|  | 529b1978a6 | Use diffuse parameters to compute shading | 2013-09-13 18:39:23 -07:00 |  | 
				
					
						|  | 887233e3e4 | Add diffuse parameters to Material | 2013-09-13 18:39:11 -07:00 |  | 
				
					
						|  | 438b0734a4 | Use ambient light in lighting calculations | 2013-09-13 18:25:22 -07:00 |  | 
				
					
						|  | 3b7f672ab3 | Add get_ambient() to Scene | 2013-09-13 18:25:09 -07:00 |  | 
				
					
						|  | fcc6f1a718 | Add set_intensity; clean up PointLight constructors | 2013-09-13 18:24:12 -07:00 |  | 
				
					
						|  | e72374b7db | Add some ambient light | 2013-09-13 18:23:36 -07:00 |  | 
				
					
						|  | dea1967344 | Add operator overloads for Color taking Color references | 2013-09-13 18:23:25 -07:00 |  | 
				
					
						|  | cae8b21068 | Clean up shapes and lights lists | 2013-09-13 14:15:55 -07:00 |  | 
				
					
						|  | fcd2781cc7 | Add ambient property to Scene | 2013-09-13 14:15:34 -07:00 |  | 
				
					
						|  | e55828890b | Add virtual destructor for Shape class | 2013-09-13 14:14:45 -07:00 |  | 
				
					
						|  | 55ef253c10 | New lighting object tree: AmbientLight -> PointLight | 2013-09-13 14:14:03 -07:00 |  | 
				
					
						|  | 9fef3c33d2 | Add RGB constructor to color | 2013-09-13 14:10:52 -07:00 |  | 
				
					
						|  | 6fcfcd09b5 | Add div and length tests for Vector3 | 2013-09-13 11:14:34 -07:00 |  | 
				
					
						|  | 25e7ed2b21 | Add a bunch of tests for Vector3 | 2013-09-13 11:10:07 -07:00 |  | 
				
					
						|  | b631875246 | Add operator== and operator!= to Vector3 | 2013-09-13 11:09:37 -07:00 |  | 
				
					
						|  | a5fd16e5b3 | Build test with gtest, correctly | 2013-09-13 11:09:20 -07:00 |  | 
				
					
						|  | e8a6099158 | Move main() and test code for basics to C++ | 2013-09-12 16:16:29 -07:00 |  | 
				
					
						|  | 6be100e28a | Update testing makefile | 2013-09-12 15:54:17 -07:00 |  | 
				
					
						|  | da87ac8dd2 | Add operator overloads for Colors and floats | 2013-09-12 15:51:08 -07:00 |  | 
				
					
						|  | d9a8920cdf | Add gtest | 2013-09-12 15:50:40 -07:00 |  | 
				
					
						|  | 4799a7fe49 | Code formatting in basics | 2013-09-12 15:00:26 -07:00 |  | 
				
					
						|  | 67cb6c9fea | Implement operator overloads for Vector3 | 2013-09-12 14:59:33 -07:00 |  |